NFOmation.net - Your Ultimate NFO Upload Resource! Viewing NFO file: ironiso.nfo ironiso



        /$$ /$$$$$$$   /$$$$$$  /$$   /$$ /$$  /$$$$$$   /$$$$$$
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         /$$| $$  \ $$| $$  \ $$| $$$$| $$ /$$| $$  \__/| $$  \ $$
        | $$| $$$$$$$/| $$  | $$| $$ $$ $$| $$|  $$$$$$ | $$  | $$
        | $$| $$__  $$| $$  | $$| $$  $$$$| $$ \____  $$| $$  | $$
        | $$| $$  \ $$| $$  | $$| $$\  $$$| $$ /$$  \ $$| $$  | $$
        | $$| $$**| $$|  $$$$$$/| $$ \  $$| $$|**$$$$$$/|  $$$$$$/
        |**/|*****|**/ \******/ |**/  \**/|**/ \******/  \******/

        TiTLE :Total.Training.Mental.Ray.Fundamentals.DVD-iRONiSO

        TYPE     : BOOKWARE                   Cracker    :  iRONiSO

        FiLE     : 13 X 50MB                  PACKAGER   :  iRONiSO

        TOTAL CDs: 1 DVD                      SUPPLiER   :  TEAM iRON

        PLATFORM : WINDOWS                    FORMAT     :  ISO

        RLS DATE : 02/01/10                   PROTECTiON :  NONE

            Course  Description:

         This  focuses on the fundamental implementation and functionality
         of Mental Ray from within Maya. The chapters cover many areas,
        beginning with an in-depth exploration of the interface of Mental Ray,
        including the use of MEL scripts to access custom features. Next,
        you'll explore an initial scene setup using a custom naming script
        to label files automatically and correctly as they are output.
        Many other topics are covered in depth, including setting up basic
        frame buffers, using diagnostics to debug your scenes, various
        implementations of motion blur including the rasterizer (rapid motion),
        lens shaders, a custom shader allowing you to blur in post,
        depth of field, displacement utilizing the latest techniques,
        including a thorough explanation of ccmeshes (Catmull-Clark meshes)
        and how to access them from within Mental Ray for Maya.

                                 Course Contents

        00.01.Mental.Ray.For.Maya.Overview

        00.02.Render.Globals.Common.Tab

        00.03.Render.Globals.MentalRay.Tab

        00.04.Memory.Management.BSP

        00.05.Memory.Mapped.Textures

        00.06.Image.Quality.And.Diagnostics

        00.07.Image.Output.Framebuffeers.And.Render.Layers

        00.08.Motion.Blur

        00.09.Depth.of.Field

        00.10.Displacement

        00.11.Surface.Approximation.Nodes

        !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

        !!!!!!!!!!!!!!!!!!!!!!!For Additional info !!!!!!!!!!!!!!!!!!!!!!!!!!!!

        !!!!http://www.totaltraining.com/prod/autodesk/mentalray_ffurt.asp !!!!

        !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

        !!!!!!!!!!!!!!!!!!!!!!!   GROUP NEWS !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

        !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

        !!!!!!!!!!!!We are New GROUP  and currently we are looking for!!!!!!!!!

        !!!!!!!!!!!!Web access Training Library's /Education video's  !!!!!!!!!

        !!!!!!!!!!!!Online Training  Library Access /Coders are Welcome!!!!!!!!

        !!!!!!!!!!!!Anything if u think can be helpful in e-Learning   !!!!!!!!

        !!!!!!!!!!!!Team Dump  and 100 Mbpit BNC's                     !!!!!!!!

        !!!!!!!!!!!!.EU /Asia Affilations                              !!!!!!!!

        !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

        !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

        !!!!! Contact Information :wearenowhere@hush.ai!!!!!!!!!!!!!!!!!!!!!!!!

        !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
        !!!!!IF you like the release Please purchase as it is Required for!!!!!
        !!!!!All as it Got lot of Balls to Make it Online for People Like !!!!!
        !!!!!you and Me as they deserves the Best !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
        !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!



This NFO File was rendered by NFOmation.net



        /$$ /$$$$$$$   /$$$$$$  /$$   /$$ /$$  /$$$$$$   /$$$$$$
        |__/| $$    $$ /$$    $$| $$$ | $$|__/ /$$__  $$ /$$__  $$
         /$$| $$  \ $$| $$  \ $$| $$$$| $$ /$$| $$  \__/| $$  \ $$
        | $$| $$$$$$$/| $$  | $$| $$ $$ $$| $$|  $$$$$$ | $$  | $$
        | $$| $$__  $$| $$  | $$| $$  $$$$| $$ \____  $$| $$  | $$
        | $$| $$  \ $$| $$  | $$| $$\  $$$| $$ /$$  \ $$| $$  | $$
        | $$| $$**| $$|  $$$$$$/| $$ \  $$| $$|**$$$$$$/|  $$$$$$/
        |**/|*****|**/ \******/ |**/  \**/|**/ \******/  \******/

        TiTLE :Total.Training.Mental.Ray.Fundamentals.DVD-iRONiSO

        TYPE     : BOOKWARE                   Cracker    :  iRONiSO

        FiLE     : 13 X 50MB                  PACKAGER   :  iRONiSO

        TOTAL CDs: 1 DVD                      SUPPLiER   :  TEAM iRON

        PLATFORM : WINDOWS                    FORMAT     :  ISO

        RLS DATE : 02/01/10                   PROTECTiON :  NONE

            Course  Description:

         This  focuses on the fundamental implementation and functionality
         of Mental Ray from within Maya. The chapters cover many areas,
        beginning with an in-depth exploration of the interface of Mental Ray,
        including the use of MEL scripts to access custom features. Next,
        you'll explore an initial scene setup using a custom naming script
        to label files automatically and correctly as they are output.
        Many other topics are covered in depth, including setting up basic
        frame buffers, using diagnostics to debug your scenes, various
        implementations of motion blur including the rasterizer (rapid motion),
        lens shaders, a custom shader allowing you to blur in post,
        depth of field, displacement utilizing the latest techniques,
        including a thorough explanation of ccmeshes (Catmull-Clark meshes)
        and how to access them from within Mental Ray for Maya.

                                 Course Contents

        00.01.Mental.Ray.For.Maya.Overview

        00.02.Render.Globals.Common.Tab

        00.03.Render.Globals.MentalRay.Tab

        00.04.Memory.Management.BSP

        00.05.Memory.Mapped.Textures

        00.06.Image.Quality.And.Diagnostics

        00.07.Image.Output.Framebuffeers.And.Render.Layers

        00.08.Motion.Blur

        00.09.Depth.of.Field

        00.10.Displacement

        00.11.Surface.Approximation.Nodes

        !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

        !!!!!!!!!!!!!!!!!!!!!!!For Additional info !!!!!!!!!!!!!!!!!!!!!!!!!!!!

        !!!!http://www.totaltraining.com/prod/autodesk/mentalray_ffurt.asp !!!!

        !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

        !!!!!!!!!!!!!!!!!!!!!!!   GROUP NEWS !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

        !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

        !!!!!!!!!!!!We are New GROUP  and currently we are looking for!!!!!!!!!

        !!!!!!!!!!!!Web access Training Library's /Education video's  !!!!!!!!!

        !!!!!!!!!!!!Online Training  Library Access /Coders are Welcome!!!!!!!!

        !!!!!!!!!!!!Anything if u think can be helpful in e-Learning   !!!!!!!!

        !!!!!!!!!!!!Team Dump  and 100 Mbpit BNC's                     !!!!!!!!

        !!!!!!!!!!!!.EU /Asia Affilations                              !!!!!!!!

        !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

        !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

        !!!!! Contact Information :wearenowhere@hush.ai!!!!!!!!!!!!!!!!!!!!!!!!

        !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
        !!!!!IF you like the release Please purchase as it is Required for!!!!!
        !!!!!All as it Got lot of Balls to Make it Online for People Like !!!!!
        !!!!!you and Me as they deserves the Best !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
        !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!



This NFO File was rendered by NFOmation.net


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