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  ▀▄▄■▀     ■▀▀                                     ▀▀▀▀▀▀
                          S   K   i   D   R   O   W

 ▄▀               ->  T H E   L E A D i N G   F O R C E   <-                 ▀▄
 ▀▄                                                                          ▄▀
   ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀▀▀  ▀ proudly presents ▀  ▀▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
  ░ ███▓▓▓▓▓▒▒▒░░          Armada 2526 v1.024 Update          ░░▒▒▒▓▓▓▓▓█████ ░
  ▒▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▒
  ▓                                                                           ▓
  ▓   RELEASE DATE : 27-02-2010              PROTECTION : Serial + Auth       ▓
  ▓   GAME TYPE    : Strategy                DISKS      : CRACKED UPDATE      ▓
  ░                                                                           ░
   ▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀  ▀
    ▀█▌ Release Notes: ▀█▄                                               ░ █
 ▄■  ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄                                             ▒ █
█   ▄█▀ █                                                                ▓ █
 ▀▀▀  ░ █ The Skid Rowdies are looking new blood to fill up the ranks.   █ █
      ▒ █ We're a professional team of dedicated sceners with big mark   █ █
      █ █ under sceners. We believe on the ground idealism of the root   █ █
      █ █ of the real old school scene. We do all this for fun and       █ █
      █ █ nothing else. We don't earn anything on our hobby, as we do    █ █
      █ █ this for the competition and the heart of what got the scene   █ █
      █ █ started in the mid eighties.                                   █ █
      █ █                                                                █ █
      █ █ If you think you got something to offer, then don't hold back  █ █
      █ █ on contacting us as soon as possible.                          █ █
      █ █                                                                █ █
      █ █  _______  __     ___     _____   /\__                          █ █
      █ █  \    / |/ /_/\_|   \    \  _ \ / /_ \/\  /\                   █ █
      █ █  /\ \/| / / \/\/| |\ \    \//_// / / / / / /                   █ █
      █ █ /  \ \| \ \ /  \| |_\ \  / / \/ /_/ / /// /                    █ █
      █ █ \____/|_|\_\\__/|___/ / /_/\_/\__/_/\____/                     █ █
      █ █     twice the fun   \/ double the trouble                      █ █
      █ █                                                                █ █
      █ █ ────────────────────────────────────────────────────────────── █ █
      █ █                                                                █ █
      █ █ On with the update release information:                        █ █
      █ █                                                                █ █
      █ █ Armada 2526 v1.024 Update                                      █ █
      █ █ =========================                                      █ █
      █ █                                                                █ █
      █ █ New Features:                                                  █ █
      █ █                                                                █ █
      █ █                                                                █ █
      █ █ Automatic Population Transport                                 █ █
      █ █                                                                █ █
      █ █ This feature has been added to reduce the micromanagement      █ █
      █ █ involved transporting population around the galaxy             █ █
      █ █                                                                █ █
      █ █ - Transports can be placed on automatic control. They will     █ █
      █ █   then automatically shuttle population between your colonies  █ █
      █ █   to maximize growth.                                          █ █
      █ █                                                                █ █
      █ █ - A button has been added on the fleet review tab to allocate  █ █
      █ █   ships to automatic control.                                  █ █
      █ █                                                                █ █
      █ █ - They can be placed under manual control either from the      █ █
      █ █   fleet review tab, or by explicitly given them an order to go █ █
      █ █   somewhere.                                                   █ █
      █ █                                                                █ █
      █ █ - For each colony, you can set whether the automated ships can █ █
      █ █   import or export population. There are separate settings for █ █
      █ █   your own, and alien races.                                   █ █
      █ █                                                                █ █
      █ █ - The automatically controlled ships attempt to maximize       █ █
      █ █   population growth. You may want to move population around    █ █
      █ █   manually to build up colonies quickly for strategic reasons. █ █
      █ █                                                                █ █
      █ █                                                                █ █
      █ █ Research And Bureaucracy Scaled To Game Size                   █ █
      █ █                                                                █ █
      █ █ These changes are primarily to support players who like to     █ █
      █ █ play large games                                               █ █
      █ █                                                                █ █
      █ █ - Bureaucracy has been reduced, capped and related to map      █ █
      █ █   size.                                                        █ █
      █ █                                                                █ █
      █ █ - A game option has been added to further reduce or eliminate  █ █
      █ █   bureaucracy.                                                 █ █
      █ █                                                                █ █
      █ █ - By default the rate of technology research is scaled to map  █ █
      █ █   size and number of players                                   █ █
      █ █                                                                █ █
      █ █ - The technology research rate can be set manually for custom  █ █
      █ █   games, and can be specified in scenario files.               █ █
      █ █                                                                █ █
      █ █                                                                █ █
      █ █ Mod Support                                                    █ █
      █ █                                                                █ █
      █ █ These changes make it easy to apply mods to the game without   █ █
      █ █ changing the original files. You can have multiple different   █ █
      █ █ mods installed together, and even apply multiple mods together █ █
      █ █ (for instance a mod that changes the UI appearance, with a mod █ █
      █ █ that changes game play balance). You can make shortcuts to     █ █
      █ █ play the game with different mods applied.                     █ █
      █ █                                                                █ █
      █ █ - Mods can completely replace game files, or merely add new    █ █
      █ █   items. See the forums for more details on modding.           █ █
      █ █                                                                █ █
      █ █ - Militia remove population if modded to have a population     █ █
      █ █   cost.                                                        █ █
      █ █                                                                █ █
      █ █ - A new capability ôInitial Populationö allows Ark Ships to    █ █
      █ █   found colonies that start with more than one population.     █ █
      █ █                                                                █ █
      █ █ - The root of the save game name, can be set from the command  █ █
      █ █   line using the ûsr option                                    █ █
      █ █                                                                █ █
      █ █ - Fixed bug that prevented buildings that only produce ground  █ █
      █ █   units.                                                       █ █
      █ █                                                                █ █
      █ █                                                                █ █
      █ █ Balance Changes                                                █ █
      █ █                                                                █ █
      █ █ The main thrust of these changes is to promote bigger, more    █ █
      █ █ interesting battles, greater use of ground units, and more     █ █
      █ █ research specialization.                                       █ █
      █ █                                                                █ █
      █ █ - Adjusted Victory Conditions. Most notably for Walden and     █ █
      █ █   Hoon Yon.                                                    █ █
      █ █ - Low tax popularity bonus increased to 3                      █ █
      █ █                                                                █ █
      █ █ - Tech research time increased 50%                             █ █
      █ █                                                                █ █
      █ █ - Specialized labs level increased research level by 50% to    █ █
      █ █   cancel the above change. General labs are now less useful.   █ █
      █ █                                                                █ █
      █ █ - Defense units defense value doubled.                         █ █
      █ █                                                                █ █
      █ █ - Ground unit strength increased 40%, both attack and defense. █ █
      █ █                                                                █ █
      █ █ - Ship upkeep costs reduced 30%. Some other ship factor        █ █
      █ █   modifications                                                █ █
      █ █                                                                █ █
      █ █ - Reduced upkeep costs for Security Centers, Entertainment     █ █
      █ █   Centers, and Decontamination plants                          █ █
      █ █                                                                █ █
      █ █ - AI Expands less aggressively on easy level.                  █ █
      █ █                                                                █ █
      █ █                                                                █ █
      █ █ Minor Improvements                                             █ █
      █ █                                                                █ █
      █ █ - Increased max map size to 300 x 300. Added a setting to      █ █
      █ █   allow advanced players to override this and play on bigger   █ █
      █ █   maps                                                         █ █
      █ █                                                                █ █
      █ █ - AI offers of support no longer require anything in return.   █ █
      █ █                                                                █ █
      █ █ - Custom game settings now saved                               █ █
      █ █                                                                █ █
      █ █ - Bureaucracy level game option                                █ █
      █ █                                                                █ █
      █ █ - Special screen capture mode enabled for release builds.      █ █
      █ █                                                                █ █
      █ █ - Improved AI for population management                        █ █
      █ █                                                                █ █
      █ █ - Improved AI for transport and assault ship construction      █ █
      █ █                                                                █ █
      █ █ - AI now concentrates ground units at strategic points. Keeps  █ █
      █ █   assault ships with them to facilitate ground assaults.       █ █
      █ █                                                                █ █
      █ █ - Fixed a problem that often caused the AI to abandon large    █ █
      █ █   attacks. Combined with the above changes, this makes the AI  █ █
      █ █   a more interesting opponent.                                 █ █
      █ █                                                                █ █
      █ █ - Expanded range of techs that AI will not trade with players  █ █
      █ █   it dislikes, mistrusts, or is planning to attack.            █ █
      █ █                                                                █ █
      █ █ - AI calls ships back from hovering over neutral colonies      █ █
      █ █                                                                █ █
      █ █ - AI remembers tech and trade missions it has asked for or     █ █
      █ █   offered, and doesnÆt keep repeating the same offers or       █ █
      █ █   demands.                                                     █ █
      █ █                                                                █ █
      █ █ - AI likes to make peace in inactive wars.                     █ █
      █ █                                                                █ █
      █ █ - Auto resolve improved for case of Corvettes vs Militia and   █ █
      █ █   other turkey shoot scenarios                                 █ █
      █ █                                                                █ █
      █ █ - New Version of Slim DX.                                      █ █
      █ █                                                                █ █
      █ █ - Use of precompiled shaders.                                  █ █
      █ █                                                                █ █
      █ █ - Error logging for rendering errors, and more resistance to   █ █
      █ █   rendering errors.                                            █ █
      █ █                                                                █ █
      █ █ - Higher right drag initiation threshold                       █ █
      █ █                                                                █ █
      █ █ - Battles don't end immediately after last ship dies           █ █
      █ █                                                                █ █
      █ █ - Missile Cruisers stand off and fire. Shots more distributed  █ █
      █ █                                                                █ █
      █ █ - Ship to ship engagement range depends on weapon range.       █ █
      █ █                                                                █ █
      █ █ - Minimap visible area color improved.                         █ █
      █ █                                                                █ █
      █ █ - Greatly improved AI turn time on large maps.                 █ █
      █ █                                                                █ █
      █ █ - Added improved tooltips for fleets and buildings             █ █
      █ █                                                                █ █
      █ █ - Colonies are named after stars when all colony names have    █ █
      █ █   been exhausted.                                              █ █
      █ █                                                                █ █
      █ █ - Races that are more than the first level of Xenophobic wonÆt █ █
      █ █   make defensive alliances with players of other races.        █ █
      █ █                                                                █ █
      █ █ - Improved the default system for naming saved game files.     █ █
      █ █   Files sorted by date as default.                             █ █
      █ █                                                                █ █
      █ █                                                                █ █
      █ █ Bug Fixes                                                      █ █
      █ █                                                                █ █
      █ █ - Fixed crash if you double click on the ship list on battle,  █ █
      █ █   on an area of blank space that's not part of a group.        █ █
      █ █                                                                █ █
      █ █ - Fixed Crash with auto controlled transports when you only    █ █
      █ █   have one colony.                                             █ █
      █ █                                                                █ █
      █ █ - Fixed crash loading a battle scenario                        █ █
      █ █                                                                █ █
      █ █ - Fixed problems with some files not checking the mod path     █ █
      █ █                                                                █ █
      █ █ - Fixed a problem with the AI not clearing out its             █ █
      █ █   intelligence observations. Reduces file sizes of long        █ █
      █ █   running games, and should help with problems saving large    █ █
      █ █   games                                                        █ █
      █ █                                                                █ █
      █ █ - Fixed crash deleting selected player in custom game creation █ █
      █ █   screen                                                       █ █
      █ █                                                                █ █
      █ █ - Fixed an issue that could switch races in saved games        █ █
      █ █                                                                █ █
      █ █ - Fixed bug preventing counter offers to peace or non          █ █
      █ █   aggression proposals with altered terms.                     █ █
      █ █                                                                █ █
      █ █ - Fixed various memory leaks                                   █ █
      █ █                                                                █ █
      █ █ - Fixed bug when loading a game from within a game.            █ █
      █ █                                                                █ █
      █ █ - Fixed a bug that meant sometimes ships would not stop in     █ █
      █ █   range once in range of their target.                         █ █
      █ █                                                                █ █
      █ █ - Improved pathing so that the system will find paths          █ █
      █ █   involving moving to a normal teleport, jumping to an open    █ █
      █ █   teleport, and thence to the destination.                     █ █
      █ █                                                                █ █
      █ █ - Fixed bug that caused invisible fleets to sometimes be shown █ █
      █ █   during animation.                                            █ █
      █ █                                                                █ █
      █ █ - Fixed bugs with detecting fleets of enemies with no stealth. █ █
      █ █                                                                █ █
      █ █ - Fixed bugs with hypersense.                                  █ █
      █ █                                                                █ █
      █ █ - Fixed rounding bug with speed 6 ships                        █ █
      █ █                                                                █ █
      █ █ - Fixed bug that sometimes caused AI to massively overbuild    █ █
      █ █   assault ships.                                               █ █
      █ █                                                                █ █
      █ █ - Fixed bug where ôno workersö icon was not displayed on       █ █
      █ █   damaged buildings.                                           █ █
      █ █                                                                █ █
      █ █ - Fixed bug where AI would persist in an attack, even though   █ █
      █ █   it had no ground attack ships. Fixed some rare internal AI   █ █
      █ █   bugs.                                                        █ █
      █ █                                                                █ █
      █ █ - Defensive alliances expire properly when non aggression      █ █
      █ █   pacts expire.                                                █ █
      █ █                                                                █ █
      █ █ - Fixed typos and minor stat errors                            █ █
      █ █                                                                █ █
      █ █ - Custom game map sizes limited to 250 x 250 to prevent        █ █
      █ █   creation of large games that run out of memory.              █ █
      █ █                                                                █ █
      █ █ - Fixed bug with movement areas.                               █ █
      █ █                                                                █ █
      █ █ - Set sensible default for length of non aggression pact       █ █
      █ █                                                                █ █
      █ ░                                                                █ ░
   ▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀  ▀
    ▀█▌ Install Notes: ▀█▄                                               ░ █
 ▄■  ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄                                             ▒ █
█   ▄█▀ █                                                                ▓ █
 ▀▀▀  ░ █ 1. Unpack the included rar files.                              █ █
      ▒ █ 2. Run InstallUpdate1024.exe and install (type anything you    █ █
      █ █    at the serial screen or just press next)                    █ █
      █ █ 3. Copy the cracked content from SKIDROW directory to your     █ █
      █ █    main installation directory and overwrite.                  █ █
      █ █ 4. Play the game                                               █ █
      █ █                                                                █ █
      █ ░                                                                █ ░
   ▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀  ▀
    ▀█▌ Greetings:     ▀█▄                                               ░ █
 ▄■  ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄                                             ▒ █
█   ▄█▀ █                                                                ▓ █
 ▀▀▀  ░ █ Salutes to our old Amiga friends from:                         █ █
      ▒ █                                                                █ █
      █ █ FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX    █ █
      █ █ DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY   █ █
      █ █ THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC       █ █
      █ █                                                                █ █
      █ █ Salutes to our new friends in:                                 █ █
      █ █                                                                █ █
      █ █ UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK   █ █
      █ █ FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS         █ █
      █ █                                                                █ █
      █▄░▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄░
        ▀▀█▓▄             Logo and layout by: Eboy/SAE               ▄▓█▀▀
  ▄▀▀▀■▄  ▐▓▓▌          Last updated 21/07/2007 by [XXX]            ▐▓▓▌  ▄■▀▀▄
  ▀▄    ▀▀▀▀▀ ▀  ▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀  ▀ ▀▀▀▀▀   ▄▀
    ▀                                                                       ▀



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   ßßßßßßßßßßßßßßßßßßß ßßßßß  ß proudly presents ß  ßßßßß ßßßßßßßßßßßßßßßßßßß
  ° ÛÛÛ²²²²²±±±°°          Armada 2526 v1.024 Update          °°±±±²²²²²ÛÛÛÛÛ °
  ±ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜܱ
  ²                                                                           ²
  ²   RELEASE DATE : 27-02-2010              PROTECTION : Serial + Auth       ²
  ²   GAME TYPE    : Strategy                DISKS      : CRACKED UPDATE      ²
  °                                                                           °
   ßÛ²ßßßßßßßßßßßßßßßßÛÛßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß ßßß  ß
    ßÛÝ Release Notes: ßÛÜ                                               ° Û
 Üþ  Þ² ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÛÜ                                             ± Û
Û   ÜÛß Û                                                                ² Û
 ßßß  ° Û The Skid Rowdies are looking new blood to fill up the ranks.   Û Û
      ± Û We're a professional team of dedicated sceners with big mark   Û Û
      Û Û under sceners. We believe on the ground idealism of the root   Û Û
      Û Û of the real old school scene. We do all this for fun and       Û Û
      Û Û nothing else. We don't earn anything on our hobby, as we do    Û Û
      Û Û this for the competition and the heart of what got the scene   Û Û
      Û Û started in the mid eighties.                                   Û Û
      Û Û                                                                Û Û
      Û Û If you think you got something to offer, then don't hold back  Û Û
      Û Û on contacting us as soon as possible.                          Û Û
      Û Û                                                                Û Û
      Û Û  _______  __     ___     _____   /\__                          Û Û
      Û Û  \    / |/ /_/\_|   \    \  _ \ / /_ \/\  /\                   Û Û
      Û Û  /\ \/| / / \/\/| |\ \    \//_// / / / / / /                   Û Û
      Û Û /  \ \| \ \ /  \| |_\ \  / / \/ /_/ / /// /                    Û Û
      Û Û \____/|_|\_\\__/|___/ / /_/\_/\__/_/\____/                     Û Û
      Û Û     twice the fun   \/ double the trouble                      Û Û
      Û Û                                                                Û Û
      Û Û ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Û Û
      Û Û                                                                Û Û
      Û Û On with the update release information:                        Û Û
      Û Û                                                                Û Û
      Û Û Armada 2526 v1.024 Update                                      Û Û
      Û Û =========================                                      Û Û
      Û Û                                                                Û Û
      Û Û New Features:                                                  Û Û
      Û Û                                                                Û Û
      Û Û                                                                Û Û
      Û Û Automatic Population Transport                                 Û Û
      Û Û                                                                Û Û
      Û Û This feature has been added to reduce the micromanagement      Û Û
      Û Û involved transporting population around the galaxy             Û Û
      Û Û                                                                Û Û
      Û Û - Transports can be placed on automatic control. They will     Û Û
      Û Û   then automatically shuttle population between your colonies  Û Û
      Û Û   to maximize growth.                                          Û Û
      Û Û                                                                Û Û
      Û Û - A button has been added on the fleet review tab to allocate  Û Û
      Û Û   ships to automatic control.                                  Û Û
      Û Û                                                                Û Û
      Û Û - They can be placed under manual control either from the      Û Û
      Û Û   fleet review tab, or by explicitly given them an order to go Û Û
      Û Û   somewhere.                                                   Û Û
      Û Û                                                                Û Û
      Û Û - For each colony, you can set whether the automated ships can Û Û
      Û Û   import or export population. There are separate settings for Û Û
      Û Û   your own, and alien races.                                   Û Û
      Û Û                                                                Û Û
      Û Û - The automatically controlled ships attempt to maximize       Û Û
      Û Û   population growth. You may want to move population around    Û Û
      Û Û   manually to build up colonies quickly for strategic reasons. Û Û
      Û Û                                                                Û Û
      Û Û                                                                Û Û
      Û Û Research And Bureaucracy Scaled To Game Size                   Û Û
      Û Û                                                                Û Û
      Û Û These changes are primarily to support players who like to     Û Û
      Û Û play large games                                               Û Û
      Û Û                                                                Û Û
      Û Û - Bureaucracy has been reduced, capped and related to map      Û Û
      Û Û   size.                                                        Û Û
      Û Û                                                                Û Û
      Û Û - A game option has been added to further reduce or eliminate  Û Û
      Û Û   bureaucracy.                                                 Û Û
      Û Û                                                                Û Û
      Û Û - By default the rate of technology research is scaled to map  Û Û
      Û Û   size and number of players                                   Û Û
      Û Û                                                                Û Û
      Û Û - The technology research rate can be set manually for custom  Û Û
      Û Û   games, and can be specified in scenario files.               Û Û
      Û Û                                                                Û Û
      Û Û                                                                Û Û
      Û Û Mod Support                                                    Û Û
      Û Û                                                                Û Û
      Û Û These changes make it easy to apply mods to the game without   Û Û
      Û Û changing the original files. You can have multiple different   Û Û
      Û Û mods installed together, and even apply multiple mods together Û Û
      Û Û (for instance a mod that changes the UI appearance, with a mod Û Û
      Û Û that changes game play balance). You can make shortcuts to     Û Û
      Û Û play the game with different mods applied.                     Û Û
      Û Û                                                                Û Û
      Û Û - Mods can completely replace game files, or merely add new    Û Û
      Û Û   items. See the forums for more details on modding.           Û Û
      Û Û                                                                Û Û
      Û Û - Militia remove population if modded to have a population     Û Û
      Û Û   cost.                                                        Û Û
      Û Û                                                                Û Û
      Û Û - A new capability “Initial Population” allows Ark Ships to    Û Û
      Û Û   found colonies that start with more than one population.     Û Û
      Û Û                                                                Û Û
      Û Û - The root of the save game name, can be set from the command  Û Û
      Û Û   line using the –sr option                                    Û Û
      Û Û                                                                Û Û
      Û Û - Fixed bug that prevented buildings that only produce ground  Û Û
      Û Û   units.                                                       Û Û
      Û Û                                                                Û Û
      Û Û                                                                Û Û
      Û Û Balance Changes                                                Û Û
      Û Û                                                                Û Û
      Û Û The main thrust of these changes is to promote bigger, more    Û Û
      Û Û interesting battles, greater use of ground units, and more     Û Û
      Û Û research specialization.                                       Û Û
      Û Û                                                                Û Û
      Û Û - Adjusted Victory Conditions. Most notably for Walden and     Û Û
      Û Û   Hoon Yon.                                                    Û Û
      Û Û - Low tax popularity bonus increased to 3                      Û Û
      Û Û                                                                Û Û
      Û Û - Tech research time increased 50%                             Û Û
      Û Û                                                                Û Û
      Û Û - Specialized labs level increased research level by 50% to    Û Û
      Û Û   cancel the above change. General labs are now less useful.   Û Û
      Û Û                                                                Û Û
      Û Û - Defense units defense value doubled.                         Û Û
      Û Û                                                                Û Û
      Û Û - Ground unit strength increased 40%, both attack and defense. Û Û
      Û Û                                                                Û Û
      Û Û - Ship upkeep costs reduced 30%. Some other ship factor        Û Û
      Û Û   modifications                                                Û Û
      Û Û                                                                Û Û
      Û Û - Reduced upkeep costs for Security Centers, Entertainment     Û Û
      Û Û   Centers, and Decontamination plants                          Û Û
      Û Û                                                                Û Û
      Û Û - AI Expands less aggressively on easy level.                  Û Û
      Û Û                                                                Û Û
      Û Û                                                                Û Û
      Û Û Minor Improvements                                             Û Û
      Û Û                                                                Û Û
      Û Û - Increased max map size to 300 x 300. Added a setting to      Û Û
      Û Û   allow advanced players to override this and play on bigger   Û Û
      Û Û   maps                                                         Û Û
      Û Û                                                                Û Û
      Û Û - AI offers of support no longer require anything in return.   Û Û
      Û Û                                                                Û Û
      Û Û - Custom game settings now saved                               Û Û
      Û Û                                                                Û Û
      Û Û - Bureaucracy level game option                                Û Û
      Û Û                                                                Û Û
      Û Û - Special screen capture mode enabled for release builds.      Û Û
      Û Û                                                                Û Û
      Û Û - Improved AI for population management                        Û Û
      Û Û                                                                Û Û
      Û Û - Improved AI for transport and assault ship construction      Û Û
      Û Û                                                                Û Û
      Û Û - AI now concentrates ground units at strategic points. Keeps  Û Û
      Û Û   assault ships with them to facilitate ground assaults.       Û Û
      Û Û                                                                Û Û
      Û Û - Fixed a problem that often caused the AI to abandon large    Û Û
      Û Û   attacks. Combined with the above changes, this makes the AI  Û Û
      Û Û   a more interesting opponent.                                 Û Û
      Û Û                                                                Û Û
      Û Û - Expanded range of techs that AI will not trade with players  Û Û
      Û Û   it dislikes, mistrusts, or is planning to attack.            Û Û
      Û Û                                                                Û Û
      Û Û - AI calls ships back from hovering over neutral colonies      Û Û
      Û Û                                                                Û Û
      Û Û - AI remembers tech and trade missions it has asked for or     Û Û
      Û Û   offered, and doesn’t keep repeating the same offers or       Û Û
      Û Û   demands.                                                     Û Û
      Û Û                                                                Û Û
      Û Û - AI likes to make peace in inactive wars.                     Û Û
      Û Û                                                                Û Û
      Û Û - Auto resolve improved for case of Corvettes vs Militia and   Û Û
      Û Û   other turkey shoot scenarios                                 Û Û
      Û Û                                                                Û Û
      Û Û - New Version of Slim DX.                                      Û Û
      Û Û                                                                Û Û
      Û Û - Use of precompiled shaders.                                  Û Û
      Û Û                                                                Û Û
      Û Û - Error logging for rendering errors, and more resistance to   Û Û
      Û Û   rendering errors.                                            Û Û
      Û Û                                                                Û Û
      Û Û - Higher right drag initiation threshold                       Û Û
      Û Û                                                                Û Û
      Û Û - Battles don't end immediately after last ship dies           Û Û
      Û Û                                                                Û Û
      Û Û - Missile Cruisers stand off and fire. Shots more distributed  Û Û
      Û Û                                                                Û Û
      Û Û - Ship to ship engagement range depends on weapon range.       Û Û
      Û Û                                                                Û Û
      Û Û - Minimap visible area color improved.                         Û Û
      Û Û                                                                Û Û
      Û Û - Greatly improved AI turn time on large maps.                 Û Û
      Û Û                                                                Û Û
      Û Û - Added improved tooltips for fleets and buildings             Û Û
      Û Û                                                                Û Û
      Û Û - Colonies are named after stars when all colony names have    Û Û
      Û Û   been exhausted.                                              Û Û
      Û Û                                                                Û Û
      Û Û - Races that are more than the first level of Xenophobic won’t Û Û
      Û Û   make defensive alliances with players of other races.        Û Û
      Û Û                                                                Û Û
      Û Û - Improved the default system for naming saved game files.     Û Û
      Û Û   Files sorted by date as default.                             Û Û
      Û Û                                                                Û Û
      Û Û                                                                Û Û
      Û Û Bug Fixes                                                      Û Û
      Û Û                                                                Û Û
      Û Û - Fixed crash if you double click on the ship list on battle,  Û Û
      Û Û   on an area of blank space that's not part of a group.        Û Û
      Û Û                                                                Û Û
      Û Û - Fixed Crash with auto controlled transports when you only    Û Û
      Û Û   have one colony.                                             Û Û
      Û Û                                                                Û Û
      Û Û - Fixed crash loading a battle scenario                        Û Û
      Û Û                                                                Û Û
      Û Û - Fixed problems with some files not checking the mod path     Û Û
      Û Û                                                                Û Û
      Û Û - Fixed a problem with the AI not clearing out its             Û Û
      Û Û   intelligence observations. Reduces file sizes of long        Û Û
      Û Û   running games, and should help with problems saving large    Û Û
      Û Û   games                                                        Û Û
      Û Û                                                                Û Û
      Û Û - Fixed crash deleting selected player in custom game creation Û Û
      Û Û   screen                                                       Û Û
      Û Û                                                                Û Û
      Û Û - Fixed an issue that could switch races in saved games        Û Û
      Û Û                                                                Û Û
      Û Û - Fixed bug preventing counter offers to peace or non          Û Û
      Û Û   aggression proposals with altered terms.                     Û Û
      Û Û                                                                Û Û
      Û Û - Fixed various memory leaks                                   Û Û
      Û Û                                                                Û Û
      Û Û - Fixed bug when loading a game from within a game.            Û Û
      Û Û                                                                Û Û
      Û Û - Fixed a bug that meant sometimes ships would not stop in     Û Û
      Û Û   range once in range of their target.                         Û Û
      Û Û                                                                Û Û
      Û Û - Improved pathing so that the system will find paths          Û Û
      Û Û   involving moving to a normal teleport, jumping to an open    Û Û
      Û Û   teleport, and thence to the destination.                     Û Û
      Û Û                                                                Û Û
      Û Û - Fixed bug that caused invisible fleets to sometimes be shown Û Û
      Û Û   during animation.                                            Û Û
      Û Û                                                                Û Û
      Û Û - Fixed bugs with detecting fleets of enemies with no stealth. Û Û
      Û Û                                                                Û Û
      Û Û - Fixed bugs with hypersense.                                  Û Û
      Û Û                                                                Û Û
      Û Û - Fixed rounding bug with speed 6 ships                        Û Û
      Û Û                                                                Û Û
      Û Û - Fixed bug that sometimes caused AI to massively overbuild    Û Û
      Û Û   assault ships.                                               Û Û
      Û Û                                                                Û Û
      Û Û - Fixed bug where “no workers” icon was not displayed on       Û Û
      Û Û   damaged buildings.                                           Û Û
      Û Û                                                                Û Û
      Û Û - Fixed bug where AI would persist in an attack, even though   Û Û
      Û Û   it had no ground attack ships. Fixed some rare internal AI   Û Û
      Û Û   bugs.                                                        Û Û
      Û Û                                                                Û Û
      Û Û - Defensive alliances expire properly when non aggression      Û Û
      Û Û   pacts expire.                                                Û Û
      Û Û                                                                Û Û
      Û Û - Fixed typos and minor stat errors                            Û Û
      Û Û                                                                Û Û
      Û Û - Custom game map sizes limited to 250 x 250 to prevent        Û Û
      Û Û   creation of large games that run out of memory.              Û Û
      Û Û                                                                Û Û
      Û Û - Fixed bug with movement areas.                               Û Û
      Û Û                                                                Û Û
      Û Û - Set sensible default for length of non aggression pact       Û Û
      Û Û                                                                Û Û
      Û °                                                                Û °
   ßÛ²ßßßßßßßßßßßßßßßßÛÛßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß ßßß  ß
    ßÛÝ Install Notes: ßÛÜ                                               ° Û
 Üþ  Þ² ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÛÜ                                             ± Û
Û   ÜÛß Û                                                                ² Û
 ßßß  ° Û 1. Unpack the included rar files.                              Û Û
      ± Û 2. Run InstallUpdate1024.exe and install (type anything you    Û Û
      Û Û    at the serial screen or just press next)                    Û Û
      Û Û 3. Copy the cracked content from SKIDROW directory to your     Û Û
      Û Û    main installation directory and overwrite.                  Û Û
      Û Û 4. Play the game                                               Û Û
      Û Û                                                                Û Û
      Û °                                                                Û °
   ßÛ²ßßßßßßßßßßßßßßßßÛÛßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß ßßß  ß
    ßÛÝ Greetings:     ßÛÜ                                               ° Û
 Üþ  Þ² ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÛÜ                                             ± Û
Û   ÜÛß Û                                                                ² Û
 ßßß  ° Û Salutes to our old Amiga friends from:                         Û Û
      ± Û                                                                Û Û
      Û Û FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX    Û Û
      Û Û DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY   Û Û
      Û Û THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC       Û Û
      Û Û                                                                Û Û
      Û Û Salutes to our new friends in:                                 Û Û
      Û Û                                                                Û Û
      Û Û UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK   Û Û
      Û Û FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS         Û Û
      Û Û                                                                Û Û
      ÛÜ°ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÜ°
        ßßÛ²Ü             Logo and layout by: Eboy/SAE               ܲÛßß
  ÜßßßþÜ  Þ²²Ý          Last updated 21/07/2007 by [XXX]            Þ²²Ý  ÜþßßÜ
  ßÜ    ßßßßß ß  ßßß ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß ßßß  ß ßßßßß   Üß
    ß                                                                       ß



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