NFOmation.net - Your Ultimate NFO Upload Resource! Viewing NFO file: release.nfo release
▄ ▄ ▀ ■ ▄ ▀ ▀▄ ▄■▀▀▀■▄ █ ▄■▀▀▀■▄ ░ █▄ ▓▄ ░ ▄█▌ ▀ ▓▄ ▀▀███▄▄ ░ ▄█▄ ▓█▄ ▀███▄ ▓██▄ ▄▄███▄▄▀ ░ ▓██▄▄▄▄▄▄▄█████▄ ░ ▄██▀██▄ ░ ▓██▓ ░ ▄ ▄████▀▀▀▀▀▀ ▓██▓ ▓████▀█▓▓▓█ ▄▄▄▄▄▄▓██▓ ▓██▓ ▓██▓▀ ▄██▓ ▓██▄ ▓██▓ ░░░ ▄█▓ ▀▀▀▀▀▀▓▓▓▓▄▀▓▓▓▀▀▓▓▓▄ ▀▀▀ █▓▓▓▀ ▓▓▓▓ ▓▓▓▓▀▀▓▓▓▄▄ ▓▓▓▓ ░ ▓▓▓▓ ▓▓▓▓ ░░░ ▓▓▓▓ ▒▒▒▒▒ ▐▒▒▒▒█▐▒▒ ▐▒▒▒▒ ▓▓▓▓▓▐▒▒▒▒ ░ ▒▒▒▒ ▒▒▒▒ ▐▒▒▒▒█▄▒▒▒ ░ ▒▒▒▒ ▒▒▒▒ ░░░ ▒▒▒▒ ░░░░░ ░ ░░░░░▌░░ ░ ░░░░░░░░░░▐░░░░ ░ ░░░░ ░░░░ ░ ░░░░░░░░░ ░ ░░░░ ░░░░ ▄ ░░░░ ▒▒▒▒▒ ░ ▒▒▒▒▒▌▒▒ ░ ▒▒▒▒▒▄▒▒▒▒▒▒▒▒▒ ░ ▒▒▒▒ ▒▒▒▒ ░ ▒▒▒▒▒▌▒▒▒ ░ ▒▒▒▒ ▒▒▓▀▄███▄▀▓▒▒ ▐▓▓▓▓ ░▐▓▓▓▓▓▓▓▓ ░▐▓▓▓▓▓▌▓▓▓▓▐▓▓▓▓▌ ▓▓▓▓ ▓▓▓▓ ░▐▓▓▓▓▓▓▓▓▓ ░ ▓▓▓▓ ▓▓▓▓▓▀ ▀▓▓▓▓▓ ▀██▓ ▄█▓██▀▄██▀ ▓████▓███▀ ▓███▓▄▄▓██▓▄▓█▀ ▓███▓ ▀██▓ ▓██▀ ▓██▀ ░ ░ ▀██▓ ░ ▀▄██▀▀ █▀ ▄█▓██▀ █▀ ░ █████▀▀▀ ▀ ░ ▐██▓█▌ ░ ▀██▄██▀ ░ ▓▀ ░ ▀█ ▄▀▀ ░ ▄███▀▀ ░ ▀■▄▄■▀ ▀▀████▄▄▄■▀ ░ ▀▀███▄▄▄▄▄██▀ Eboy ▀▄▄■▀ ■▀▀ ▀▀▀▀▀▀ S K i D R O W ▄▀ -> T H E L E A D i N G F O R C E < █ █ ▀▄ ▀▄ ▄▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀▀▀ ▀ proudly presents ▀ ▀▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ░ ██▓▓▓▒▒▒░░ Aliens Vs Predator Update 4 to 6 ░░▒▒▒▓▓▓██ ░ ▒▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▒ ▓ ▓ ▓ RELEASE DATE : 29-07-2010 PROTECTION : Steam + CEG ▓ ▓ GAME TYPE : Shooter DISKS : CRACKED UPDATE ▓ ░ ░ ▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀ ▀█▌ Release Notes: ▀█▄ ░ █ ▄■ ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄ ▒ █ █ ▄█▀ █ ▓ █ ▀▀▀ ░ █ The Skid Rowdies are looking new blood to fill up the ranks. █ █ ▒ █ We're a professional team of dedicated sceners with big mark █ █ █ █ under sceners. We believe on the ground idealism of the root █ █ █ █ of the real old school scene. We do all this for fun and █ █ █ █ nothing else. We don't earn anything on our hobby, as we do █ █ █ █ this for the competition and the heart of what got the scene █ █ █ █ started in the mid eighties. █ █ █ █ █ █ █ █ If you think you got something to offer, then don't hold back █ █ █ █ on contacting us as soon as possible. █ █ █ █ █ █ █ █ _______ __ ___ _____ /\__ █ █ █ █ \ / |/ /_/\_| \ \ _ \ / /_ \/\ /\ █ █ █ █ /\ \/| / / \/\/| |\ \ \//_// / / / / / / █ █ █ █ / \ \| \ \ / \| |_\ \ / / \/ /_/ / /// / █ █ █ █ \____/|_|\_\\__/|___/ / /_/\_/\__/_/\____/ █ █ █ █ twice the fun \/ double the trouble █ █ █ █ █ █ █ █ ────────────────────────────────────────────────────────────── █ █ █ █ █ █ █ █ On with the update release information: █ █ █ █ █ █ █ █ Aliens Vs Predator Update 4 to 6 █ █ █ █ ================================ █ █ █ █ █ █ █ █ Update 6 █ █ █ █ ======== █ █ █ █ █ █ █ █ New Features: █ █ █ █ █ █ █ █ - Predator Focus Attack now knocks you down between 9-12m █ █ █ █ █ █ █ █ - Alien Focus Attack damage has been returned to it's correct █ █ █ █ values █ █ █ █ █ █ █ █ - The chance to spawn on occupied/blocked friendly spawn █ █ █ █ points and consequentially knock players out of world is █ █ █ █ reduced █ █ █ █ █ █ █ █ - Joining a Dedicated server which is running on non-standard █ █ █ █ ports, leaving and then hosting a player match, will now no █ █ █ █ longer cause any clients who join the hosted match to lose █ █ █ █ connection upon starting the game █ █ █ █ █ █ █ █ █ █ █ █ Update 5 █ █ █ █ ======== █ █ █ █ █ █ █ █ New Features: █ █ █ █ █ █ █ █ - Enabled XP gain, leaderboard updates and associated █ █ █ █ achievements and skin unlocks for non-ranked games as well █ █ █ █ as Ranked Matches. Now the differences between ranked and █ █ █ █ unranked games is that in Ranked Matches, skill-based █ █ █ █ matchmaking, team balancing and other Ranked Match █ █ █ █ associated rules are enforced and in Player matches they are █ █ █ █ not. You are now unable to have a game that does not update █ █ █ █ the leaderboards, or award XP. █ █ █ █ █ █ █ █ - Major overhaul of low-level networking code for █ █ █ █ player-hosted (i.e. not Dedicated Server) games in order to █ █ █ █ improve connection stability and pings. █ █ █ █ █ █ █ █ Bug Fixes: █ █ █ █ █ █ █ █ - Prevented runaway memory consumption under D3D11 if an FMV █ █ █ █ is playing when you lock (ctrl-alt-del - "lock computer") █ █ █ █ your machine with an NVIDIA card. █ █ █ █ █ █ █ █ - Several "groups" issues have been fixed, including a █ █ █ █ reported issue with Group leaders causing group members to █ █ █ █ disconnect from Games if they leave and then join another █ █ █ █ Server. █ █ █ █ █ █ █ █ - The spawning system has been tweaked, so that players will █ █ █ █ have a reduced chance of spawning very close to other █ █ █ █ (enemy) players. █ █ █ █ █ █ █ █ - Server start up crash which occurred on Win 7 32bit Home █ █ █ █ Premium has been fixed. █ █ █ █ █ █ █ █ - Several Server stability (crash) issues have been fixed █ █ █ █ █ █ █ █ Balance Changes: █ █ █ █ █ █ █ █ - Flamethrower primary fire now ignites target if 25% of █ █ █ █ health has been depleted. Flames will now continue to burn █ █ █ █ until target is dead, or target extinguishes flames. Base █ █ █ █ damage is unchanged. █ █ █ █ █ █ █ █ - Alien leap attack now causes the knockdown flinch on all █ █ █ █ targets from the "long distance" range. Damage is unchanged. █ █ █ █ █ █ █ █ - Alien tail attack now causes the light attack flinch, which █ █ █ █ does not "root" the target. Damage is unchanged. █ █ █ █ █ █ █ █ - You are now not able to jump and start a melee move in the █ █ █ █ air/until the jump has completed, or initiate a melee move █ █ █ █ and then jump until the melee animation has finished. █ █ █ █ Affects all species. █ █ █ █ █ █ █ █ - Stealth attack has had some tweaks to reduce the potential █ █ █ █ for an initiation to occur from outside the allowed "angle" █ █ █ █ and range has been reduced from 8m to 6m █ █ █ █ █ █ █ █ - The Predator flinch ranges have been equalised with the █ █ █ █ Aliens, and as a result can now be knocked down by a counter █ █ █ █ (from any species), or an Alien leap attack that █ █ █ █ successfully lands. █ █ █ █ █ █ █ █ - Knockdown leap distance is now between 9-12m instead of █ █ █ █ 6-12m. Affects Aliens and Predators. █ █ █ █ █ █ █ █ - Predator maximum leap distance is now capped at 12m (in line █ █ █ █ with Alien) and is not modified by vision mode. █ █ █ █ █ █ █ █ - The Marine block will now only block 50% of an incoming █ █ █ █ light attack damage value instead of 100%. █ █ █ █ █ █ █ █ █ █ █ █ Update 4 █ █ █ █ ======== █ █ █ █ █ █ █ █ Client: █ █ █ █ █ █ █ █ - Fix for a Skybox rendering problem in D3D11 build on Nvidia █ █ █ █ Fermi cards █ █ █ █ █ █ █ █ - Various small D3D11 optimisations █ █ █ █ █ █ █ █ - Fixed rare bug where clients would get stuck on the loading █ █ █ █ screen. █ █ █ █ █ █ █ █ - Fix clients not seeing the 'custom match' flag updating in █ █ █ █ the 'Browse' screen when the dedicated server was changing █ █ █ █ settings after initially hosting a match without changing █ █ █ █ any variables █ █ █ █ █ █ █ █ - Use an [R] prefix for rcon command output text upon █ █ █ █ successful receipt of a rcon command █ █ █ █ █ █ █ █ - Prevent windows cursor being stolen when starting in █ █ █ █ windowed mode but then doing ALT-TAB immediately. █ █ █ █ █ █ █ █ - Show (and sort) dedicated server search results as they come █ █ █ █ in instead of waiting for search to complete before █ █ █ █ displaying anything. █ █ █ █ █ █ █ █ - Fix extraneous [Team] appended to MOTD text when joining █ █ █ █ game in progress █ █ █ █ █ █ █ █ - Invitations to dedicated server games now work. █ █ █ █ █ █ █ █ - Fixed all dedicated server games showing as "at lobby" in █ █ █ █ the server browser, regardless of being at lobby or in █ █ █ █ progress. █ █ █ █ █ █ █ █ Dedicated server: █ █ █ █ █ █ █ █ - Fixed "Ghost players" being created on a server if the Steam █ █ █ █ backend could not be reached for authentication when someone █ █ █ █ connected. These appeared in the player counts when browsing █ █ █ █ servers, and in the server details player list when viewing █ █ █ █ servers in the Steam client server list. █ █ █ █ █ █ █ █ - Added more info to server console when players █ █ █ █ connect/disconnect, and print out the player list in the █ █ █ █ command window (including scoreboard) at the end of each █ █ █ █ game. █ █ █ █ █ █ █ █ - Use an [R] prefix for rcon commands and echo command output █ █ █ █ to server console as well as sending it to rcon client. █ █ █ █ █ █ █ █ - Enabled logfiles (writes out console output and some command █ █ █ █ line errors only to files in logfiles_dedicatedserver). You █ █ █ █ can still override the logfile directory by specifying █ █ █ █ -logdir on the command line and if you do so any logfiles █ █ █ █ from a previous session will be archived in a directory █ █ █ █ called logfile_backups. █ █ █ █ █ █ █ █ - Small performance optimisations █ █ █ █ █ █ █ █ - Dedicated server species ratios' commands check for unset █ █ █ █ values and report the default values instead of the invalid █ █ █ █ value (-1). The dedicated server was correctly setup in this █ █ █ █ case, but the command feedback text was inaccurate █ █ █ █ █ █ █ ░ █ ░ ▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀ ▀█▌ Install Notes: ▀█▄ ░ █ ▄■ ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄ ▒ █ █ ▄█▀ █ ▓ █ ▀▀▀ ░ █ 1. Unpack the included rar files. █ █ ▒ █ 2. Run Aliens.Vs.Predator.Update.4.to.6.exe and install █ █ █ █ 3. Copy the cracked content from SKIDROW directory to your █ █ █ █ main installation directory and overwrite. █ █ █ █ 4. Play the game █ █ █ █ █ █ █ ░ █ ░ ▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀ ▀█▌ Greetings: ▀█▄ ░ █ ▄■ ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄ ▒ █ █ ▄█▀ █ ▓ █ ▀▀▀ ░ █ Salutes to our old Amiga friends from: █ █ ▒ █ █ █ █ █ FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX █ █ █ █ DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY █ █ █ █ THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC █ █ █ █ █ █ █ █ Salutes to our new friends in: █ █ █ █ █ █ █ █ UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK █ █ █ █ FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS █ █ █ █ █ █ █▄░▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄░ ▀▀█▓▄ Logo and layout by: Eboy/SAE ▄▓█▀▀ ▄▀▀▀■▄ ▐▓▓▌ Last updated 21/07/2007 by [XXX] ▐▓▓▌ ▄■▀▀▄ ▀▄ ▀▀▀▀▀ ▀ ▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀ ▀▀▀▀▀ ▄▀ ▀ ▀ This NFO File was rendered by NFOmation.net
Ü Ü ß þ Ü ß ßÜ ÜþßßßþÜ Û ÜþßßßþÜ ° ÛÜ ²Ü ° ÜÛÝ ß ²Ü ßßÛÛÛÜÜ ° ÜÛÜ ²ÛÜ ßÛÛÛÜ ²ÛÛÜ ÜÜÛÛÛÜÜß ° ²ÛÛÜÜÜÜÜÜÜÛÛÛÛÛÜ ° ÜÛÛßÛÛÜ ° ²ÛÛ² ° Ü ÜÛÛÛÛßßßßßß ²ÛÛ² ²ÛÛÛÛßÛ²²²Û ÜÜÜÜÜܲÛÛ² ²ÛÛ² ²ÛÛ²ß ÜÛÛ² ²ÛÛÜ ²ÛÛ² °°° ÜÛ² ßßßßßß²²²²Üß²²²ßß²²²Ü ßßß Û²²²ß ²²²² ²²²²ßß²²²ÜÜ ²²²² ° ²²²² ²²²² °°° ²²²² ±±±±± Þ±±±±ÛÞ±± Þ±±±± ²²²²²Þ±±±± ° ±±±± ±±±± Þ±±±±Ûܱ±± ° ±±±± ±±±± °°° ±±±± °°°°° ° °°°°°Ý°° ° °°°°°°°°°°Þ°°°° ° °°°° °°°° ° °°°°°°°°° ° °°°° °°°° Ü °°°° ±±±±± ° ±±±±±Ý±± ° ±±±±±Ü±±±±±±±±± ° ±±±± ±±±± ° ±±±±±Ý±±± ° ±±±± ±±²ßÜÛÛÛÜß²±± Þ²²²² °Þ²²²²²²²² °Þ²²²²²Ý²²²²Þ²²²²Ý ²²²² ²²²² °Þ²²²²²²²²² ° ²²²² ²²²²²ß ß²²²²² ßÛÛ² ÜÛ²ÛÛßÜÛÛß ²ÛÛÛÛ²ÛÛÛß ²ÛÛÛ²ÜܲÛ۲ܲÛß ²ÛÛÛ² ßÛÛ² ²ÛÛß ²ÛÛß ° ° ßÛÛ² ° ßÜÛÛßß Ûß ÜÛ²ÛÛß Ûß ° ÛÛÛÛÛßßß ß ° ÞÛÛ²ÛÝ ° ßÛÛÜÛÛß ° ²ß ° ßÛ Üßß ° ÜÛÛÛßß ° ßþÜÜþß ßßÛÛÛÛÜÜÜþß ° ßßÛÛÛÜÜÜÜÜÛÛß Eboy ßÜÜþß þßß ßßßßßß S K i D R O W Üß -> T H E L E A D i N G F O R C E < Û Û ßÜ ßÜ Üß ßßßßßßßßßßßßßßßßßßß ßßßßß ß proudly presents ß ßßßßß ßßßßßßßßßßßßßßßßßßß ° ÛÛ²²²±±±°° Aliens Vs Predator Update 4 to 6 °°±±±²²²ÛÛ ° ±ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜܱ ² ² ² RELEASE DATE : 29-07-2010 PROTECTION : Steam + CEG ² ² GAME TYPE : Shooter DISKS : CRACKED UPDATE ² ° ° ßÛ²ßßßßßßßßßßßßßßßßÛÛßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß ßßß ß ßÛÝ Release Notes: ßÛÜ ° Û Üþ Þ² ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÛÜ ± Û Û ÜÛß Û ² Û ßßß ° Û The Skid Rowdies are looking new blood to fill up the ranks. Û Û ± Û We're a professional team of dedicated sceners with big mark Û Û Û Û under sceners. We believe on the ground idealism of the root Û Û Û Û of the real old school scene. We do all this for fun and Û Û Û Û nothing else. We don't earn anything on our hobby, as we do Û Û Û Û this for the competition and the heart of what got the scene Û Û Û Û started in the mid eighties. Û Û Û Û Û Û Û Û If you think you got something to offer, then don't hold back Û Û Û Û on contacting us as soon as possible. Û Û Û Û Û Û Û Û _______ __ ___ _____ /\__ Û Û Û Û \ / |/ /_/\_| \ \ _ \ / /_ \/\ /\ Û Û Û Û /\ \/| / / \/\/| |\ \ \//_// / / / / / / Û Û Û Û / \ \| \ \ / \| |_\ \ / / \/ /_/ / /// / Û Û Û Û \____/|_|\_\\__/|___/ / /_/\_/\__/_/\____/ Û Û Û Û twice the fun \/ double the trouble Û Û Û Û Û Û Û Û ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Û Û Û Û Û Û Û Û On with the update release information: Û Û Û Û Û Û Û Û Aliens Vs Predator Update 4 to 6 Û Û Û Û ================================ Û Û Û Û Û Û Û Û Update 6 Û Û Û Û ======== Û Û Û Û Û Û Û Û New Features: Û Û Û Û Û Û Û Û - Predator Focus Attack now knocks you down between 9-12m Û Û Û Û Û Û Û Û - Alien Focus Attack damage has been returned to it's correct Û Û Û Û values Û Û Û Û Û Û Û Û - The chance to spawn on occupied/blocked friendly spawn Û Û Û Û points and consequentially knock players out of world is Û Û Û Û reduced Û Û Û Û Û Û Û Û - Joining a Dedicated server which is running on non-standard Û Û Û Û ports, leaving and then hosting a player match, will now no Û Û Û Û longer cause any clients who join the hosted match to lose Û Û Û Û connection upon starting the game Û Û Û Û Û Û Û Û Û Û Û Û Update 5 Û Û Û Û ======== Û Û Û Û Û Û Û Û New Features: Û Û Û Û Û Û Û Û - Enabled XP gain, leaderboard updates and associated Û Û Û Û achievements and skin unlocks for non-ranked games as well Û Û Û Û as Ranked Matches. Now the differences between ranked and Û Û Û Û unranked games is that in Ranked Matches, skill-based Û Û Û Û matchmaking, team balancing and other Ranked Match Û Û Û Û associated rules are enforced and in Player matches they are Û Û Û Û not. You are now unable to have a game that does not update Û Û Û Û the leaderboards, or award XP. Û Û Û Û Û Û Û Û - Major overhaul of low-level networking code for Û Û Û Û player-hosted (i.e. not Dedicated Server) games in order to Û Û Û Û improve connection stability and pings. Û Û Û Û Û Û Û Û Bug Fixes: Û Û Û Û Û Û Û Û - Prevented runaway memory consumption under D3D11 if an FMV Û Û Û Û is playing when you lock (ctrl-alt-del - "lock computer") Û Û Û Û your machine with an NVIDIA card. Û Û Û Û Û Û Û Û - Several "groups" issues have been fixed, including a Û Û Û Û reported issue with Group leaders causing group members to Û Û Û Û disconnect from Games if they leave and then join another Û Û Û Û Server. Û Û Û Û Û Û Û Û - The spawning system has been tweaked, so that players will Û Û Û Û have a reduced chance of spawning very close to other Û Û Û Û (enemy) players. Û Û Û Û Û Û Û Û - Server start up crash which occurred on Win 7 32bit Home Û Û Û Û Premium has been fixed. Û Û Û Û Û Û Û Û - Several Server stability (crash) issues have been fixed Û Û Û Û Û Û Û Û Balance Changes: Û Û Û Û Û Û Û Û - Flamethrower primary fire now ignites target if 25% of Û Û Û Û health has been depleted. Flames will now continue to burn Û Û Û Û until target is dead, or target extinguishes flames. Base Û Û Û Û damage is unchanged. Û Û Û Û Û Û Û Û - Alien leap attack now causes the knockdown flinch on all Û Û Û Û targets from the "long distance" range. Damage is unchanged. Û Û Û Û Û Û Û Û - Alien tail attack now causes the light attack flinch, which Û Û Û Û does not "root" the target. Damage is unchanged. Û Û Û Û Û Û Û Û - You are now not able to jump and start a melee move in the Û Û Û Û air/until the jump has completed, or initiate a melee move Û Û Û Û and then jump until the melee animation has finished. Û Û Û Û Affects all species. Û Û Û Û Û Û Û Û - Stealth attack has had some tweaks to reduce the potential Û Û Û Û for an initiation to occur from outside the allowed "angle" Û Û Û Û and range has been reduced from 8m to 6m Û Û Û Û Û Û Û Û - The Predator flinch ranges have been equalised with the Û Û Û Û Aliens, and as a result can now be knocked down by a counter Û Û Û Û (from any species), or an Alien leap attack that Û Û Û Û successfully lands. Û Û Û Û Û Û Û Û - Knockdown leap distance is now between 9-12m instead of Û Û Û Û 6-12m. Affects Aliens and Predators. Û Û Û Û Û Û Û Û - Predator maximum leap distance is now capped at 12m (in line Û Û Û Û with Alien) and is not modified by vision mode. Û Û Û Û Û Û Û Û - The Marine block will now only block 50% of an incoming Û Û Û Û light attack damage value instead of 100%. Û Û Û Û Û Û Û Û Û Û Û Û Update 4 Û Û Û Û ======== Û Û Û Û Û Û Û Û Client: Û Û Û Û Û Û Û Û - Fix for a Skybox rendering problem in D3D11 build on Nvidia Û Û Û Û Fermi cards Û Û Û Û Û Û Û Û - Various small D3D11 optimisations Û Û Û Û Û Û Û Û - Fixed rare bug where clients would get stuck on the loading Û Û Û Û screen. Û Û Û Û Û Û Û Û - Fix clients not seeing the 'custom match' flag updating in Û Û Û Û the 'Browse' screen when the dedicated server was changing Û Û Û Û settings after initially hosting a match without changing Û Û Û Û any variables Û Û Û Û Û Û Û Û - Use an [R] prefix for rcon command output text upon Û Û Û Û successful receipt of a rcon command Û Û Û Û Û Û Û Û - Prevent windows cursor being stolen when starting in Û Û Û Û windowed mode but then doing ALT-TAB immediately. Û Û Û Û Û Û Û Û - Show (and sort) dedicated server search results as they come Û Û Û Û in instead of waiting for search to complete before Û Û Û Û displaying anything. Û Û Û Û Û Û Û Û - Fix extraneous [Team] appended to MOTD text when joining Û Û Û Û game in progress Û Û Û Û Û Û Û Û - Invitations to dedicated server games now work. Û Û Û Û Û Û Û Û - Fixed all dedicated server games showing as "at lobby" in Û Û Û Û the server browser, regardless of being at lobby or in Û Û Û Û progress. Û Û Û Û Û Û Û Û Dedicated server: Û Û Û Û Û Û Û Û - Fixed "Ghost players" being created on a server if the Steam Û Û Û Û backend could not be reached for authentication when someone Û Û Û Û connected. These appeared in the player counts when browsing Û Û Û Û servers, and in the server details player list when viewing Û Û Û Û servers in the Steam client server list. Û Û Û Û Û Û Û Û - Added more info to server console when players Û Û Û Û connect/disconnect, and print out the player list in the Û Û Û Û command window (including scoreboard) at the end of each Û Û Û Û game. Û Û Û Û Û Û Û Û - Use an [R] prefix for rcon commands and echo command output Û Û Û Û to server console as well as sending it to rcon client. Û Û Û Û Û Û Û Û - Enabled logfiles (writes out console output and some command Û Û Û Û line errors only to files in logfiles_dedicatedserver). You Û Û Û Û can still override the logfile directory by specifying Û Û Û Û -logdir on the command line and if you do so any logfiles Û Û Û Û from a previous session will be archived in a directory Û Û Û Û called logfile_backups. Û Û Û Û Û Û Û Û - Small performance optimisations Û Û Û Û Û Û Û Û - Dedicated server species ratios' commands check for unset Û Û Û Û values and report the default values instead of the invalid Û Û Û Û value (-1). The dedicated server was correctly setup in this Û Û Û Û case, but the command feedback text was inaccurate Û Û Û Û Û Û Û ° Û ° ßÛ²ßßßßßßßßßßßßßßßßÛÛßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß ßßß ß ßÛÝ Install Notes: ßÛÜ ° Û Üþ Þ² ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÛÜ ± Û Û ÜÛß Û ² Û ßßß ° Û 1. Unpack the included rar files. Û Û ± Û 2. Run Aliens.Vs.Predator.Update.4.to.6.exe and install Û Û Û Û 3. Copy the cracked content from SKIDROW directory to your Û Û Û Û main installation directory and overwrite. Û Û Û Û 4. Play the game Û Û Û Û Û Û Û ° Û ° ßÛ²ßßßßßßßßßßßßßßßßÛÛßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß ßßß ß ßÛÝ Greetings: ßÛÜ ° Û Üþ Þ² ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÛÜ ± Û Û ÜÛß Û ² Û ßßß ° Û Salutes to our old Amiga friends from: Û Û ± Û Û Û Û Û FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX Û Û Û Û DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY Û Û Û Û THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC Û Û Û Û Û Û Û Û Salutes to our new friends in: Û Û Û Û Û Û Û Û UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK Û Û Û Û FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS Û Û Û Û Û Û ÛÜ°ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÜ° ßßÛ²Ü Logo and layout by: Eboy/SAE ܲÛßß ÜßßßþÜ Þ²²Ý Last updated 21/07/2007 by [XXX] Þ²²Ý ÜþßßÜ ßÜ ßßßßß ß ßßß ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß ßßß ß ßßßßß Üß ß ß This NFO File was rendered by NFOmation.net