NFOmation.net - Your Ultimate NFO Upload Resource! Viewing NFO file: Supreme.Commander.2.Update.14-SKIDROW.nfo Supreme.Commander.2.Update.14-SKIDROW
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▄▀▀ ░ ▄███▀▀ ░ ▀■▄▄■▀ ▀▀████▄▄▄■▀ ░ ▀▀███▄▄▄▄▄██▀ Eboy
▀▄▄■▀ ■▀▀ ▀▀▀▀▀▀
S K i D R O W
▄▀ -> T H E L E A D i N G F O R C E < ▀▄
▀▄ ▄▀
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀▀▀ ▀ proudly presents ▀ ▀▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
░ ██▓▓▓▒▒▒░░ Supreme Commander 2 Update 14 ░░▒▒▒▓▓▓██ ░
▒▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▒
▓ ▓
▓ RELEASE DATE : 26-09-2010 PROTECTION : Steam ▓
▓ GAME TYPE : Strategy DISKS : CRACKED UPDATE ▓
░ ░
▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀
▀█▌ Release Notes: ▀█▄ ░ █
▄■ ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄ ▒ █
█ ▄█▀ █ ▓ █
▀▀▀ ░ █ The Skid Rowdies are looking new blood to fill up the ranks. █ █
▒ █ We're a professional team of dedicated sceners with big mark █ █
█ █ under sceners. We believe on the ground idealism of the root █ █
█ █ of the real old school scene. We do all this for fun and █ █
█ █ nothing else. We don't earn anything on our hobby, as we do █ █
█ █ this for the competition and the heart of what got the scene █ █
█ █ started in the mid eighties. █ █
█ █ █ █
█ █ If you think you got something to offer, then don't hold back █ █
█ █ on contacting us as soon as possible. █ █
█ █ █ █
█ █ _______ __ ___ _____ /\__ █ █
█ █ \ / |/ /_/\_| \ \ _ \ / /_ \/\ /\ █ █
█ █ /\ \/| / / \/\/| |\ \ \//_// / / / / / / █ █
█ █ / \ \| \ \ / \| |_\ \ / / \/ /_/ / /// / █ █
█ █ \____/|_|\_\\__/|___/ / /_/\_/\__/_/\____/ █ █
█ █ twice the fun \/ double the trouble █ █
█ █ █ █
█ █ ────────────────────────────────────────────────────────────── █ █
█ █ █ █
█ █ On with the update release information: █ █
█ █ █ █
█ █ Supreme Commander 2 Update 14 █ █
█ █ ============================= █ █
█ █ █ █
█ █ UPDATE 14 content: █ █
█ █ █ █
█ █ New Features █ █
█ █ █ █
█ █ - Greatly Improved AI handling of NoRush games. █ █
█ █ █ █
█ █ - Full fix for jumping/teleporting groups of units and only █ █
█ █ half of them getting the order. █ █
█ █ █ █
█ █ - Addition of the command line option /reverserightclickmode, █ █
█ █ which changes the default right-click action to move the █ █
█ █ selected group to a destination ignoring formation rules. █ █
█ █ Ctrl-right-click will force the group to use a formation █ █
█ █ while travelling. █ █
█ █ █ █
█ █ - Air units now move consistent speeds whether grouped or █ █
█ █ ungrouped. █ █
█ █ █ █
█ █ - Improved handling of Engineers/ACU when trying to reclaim █ █
█ █ things beneath them. █ █
█ █ █ █
█ █ - The Cybran ACU should no longer get stuck in an unrepairable █ █
█ █ state. █ █
█ █ █ █
█ █ - Artillery should once again be able to target things it has █ █
█ █ had LOS on, but not current radar. █ █
█ █ █ █
█ █ - Artillery can once again target structures under the Fog of █ █
█ █ War that you have had previous intel on. █ █
█ █ █ █
█ █ - Units that do not earn XP from combat are no longer able to █ █
█ █ consume awarded XP if they get the kill. █ █
█ █ █ █
█ █ - XP that was improperly awarded in the above case is now █ █
█ █ properly awarded to valid recipients. █ █
█ █ █ █
█ █ - Performance improvements by adjusting all buffs that are AoE █ █
█ █ buffs over time to Refresh instead of Replace █ █
█ █ █ █
█ █ █ █
█ █ Fixes █ █
█ █ █ █
█ █ - Fix for platoon positions being over terrain that is invalid █ █
█ █ for some units in the platoon. █ █
█ █ █ █
█ █ - Fix for replays ending when a player prematurely quits the █ █
█ █ game or loses connection. █ █
█ █ █ █
█ █ - Fix for circumventing the cost of the Bomb Bouncer's charge █ █
█ █ ability and the Illuminate Electroshock ability. █ █
█ █ █ █
█ █ - Fix for Cybran ACU not getting experience under certain █ █
█ █ circumstances. █ █
█ █ █ █
█ █ - Fix for Cybran build bots hanging around if an engineer dies █ █
█ █ while building something. █ █
█ █ █ █
█ █ - Fix for Colossus not having a teleport effect. █ █
█ █ █ █
█ █ - Fix for Rogue Nanite range for real this time. █ █
█ █ █ █
█ █ █ █
█ █ AI █ █
█ █ █ █
█ █ - Fixed an issue in the Noah Unit Cannon task. █ █
█ █ █ █
█ █ - Fix for 1 AI building so fast that it prevents other AIs █ █
█ █ from building at all. █ █
█ █ █ █
█ █ - AI will no longer try to create expansion bases while No █ █
█ █ Rush is active. █ █
█ █ █ █
█ █ - AI will build Nukes, Anti-Nukes, and units in the NUC, but █ █
█ █ they wont try to fire them while No Rush is active. █ █
█ █ █ █
█ █ - AI will build some experimental structures in expansion █ █
█ █ bases. █ █
█ █ █ █
█ █ - Hardened code for queuing build orders from the AI. █ █
█ █ █ █
█ █ - Improved AI expansion finding. █ █
█ █ █ █
█ █ - Fix for AI Nanites trying to repair things under █ █
█ █ construction. █ █
█ █ █ █
█ █ - Fix for AI building too many Rogue Nanites. █ █
█ █ █ █
█ █ - Fix for AI bases trying to include Mass extractors that the █ █
█ █ AI won't build on. █ █
█ █ █ █
█ █ - AI will now look further for expansion bases to accommodate █ █
█ █ larger maps. █ █
█ █ █ █
█ █ - Fix for AI wasting tons of mass on nukes. █ █
█ █ █ █
█ █ - AIs will try not to step on each othersÆ expansion bases. █ █
█ █ █ █
█ █ - AI Engineers in expansion bases will not patrol as far away. █ █
█ █ █ █
█ █ - More AI econ tweaks. █ █
█ █ █ █
█ ░ █ ░
▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀
▀█▌ Install Notes: ▀█▄ ░ █
▄■ ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄ ▒ █
█ ▄█▀ █ ▓ █
▀▀▀ ░ █ 1. Unpack the included rar files. █ █
▒ █ 2. Run Supreme.Commander.2.Update.14.exe and install █ █
█ █ 3. Copy the cracked content from SKIDROW directory to your █ █
█ █ main installation directory and overwrite. █ █
█ █ 4. Play the game █ █
█ █ █ █
█ █ Additional Notes: █ █
█ █ █ █
█ █ You don't need to have any of the previous updates installed, █ █
█ █ as this update is featuring all previous updated content. █ █
█ █ █ █
█ ░ █ ░
▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀
▀█▌ Greetings: ▀█▄ ░ █
▄■ ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄ ▒ █
█ ▄█▀ █ ▓ █
▀▀▀ ░ █ Salutes to our old Amiga friends from: █ █
▒ █ █ █
█ █ FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX █ █
█ █ DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY █ █
█ █ THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC █ █
█ █ █ █
█ █ Salutes to our new friends in: █ █
█ █ █ █
█ █ UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK █ █
█ █ FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS █ █
█ █ █ █
█▄░▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄░
▀▀█▓▄ Logo and layout by: Eboy/SAE ▄▓█▀▀
▄▀▀▀■▄ ▐▓▓▌ Last updated 21/07/2007 by [XXX] ▐▓▓▌ ▄■▀▀▄
▀▄ ▀▀▀▀▀ ▀ ▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀ ▀▀▀▀▀ ▄▀
▀ ▀
This NFO File was rendered by NFOmation.net
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ßÛÛ² ÜÛ²ÛÛßÜÛÛß ²ÛÛÛÛ²ÛÛÛß ²ÛÛÛ²ÜܲÛ۲ܲÛß ²ÛÛÛ² ßÛÛ² ²ÛÛß ²ÛÛß ° ° ßÛÛ²
° ßÜÛÛßß Ûß ÜÛ²ÛÛß Ûß ° ÛÛÛÛÛßßß ß ° ÞÛÛ²ÛÝ ° ßÛÛÜÛÛß ° ²ß ° ßÛ
Üßß ° ÜÛÛÛßß ° ßþÜÜþß ßßÛÛÛÛÜÜÜþß ° ßßÛÛÛÜÜÜÜÜÛÛß Eboy
ßÜÜþß þßß ßßßßßß
S K i D R O W
Üß -> T H E L E A D i N G F O R C E < ßÜ
ßÜ Üß
ßßßßßßßßßßßßßßßßßßß ßßßßß ß proudly presents ß ßßßßß ßßßßßßßßßßßßßßßßßßß
° ÛÛ²²²±±±°° Supreme Commander 2 Update 14 °°±±±²²²ÛÛ °
±ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜܱ
² ²
² RELEASE DATE : 26-09-2010 PROTECTION : Steam ²
² GAME TYPE : Strategy DISKS : CRACKED UPDATE ²
° °
ßÛ²ßßßßßßßßßßßßßßßßÛÛßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß ßßß ß
ßÛÝ Release Notes: ßÛÜ ° Û
Üþ Þ² ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÛÜ ± Û
Û ÜÛß Û ² Û
ßßß ° Û The Skid Rowdies are looking new blood to fill up the ranks. Û Û
± Û We're a professional team of dedicated sceners with big mark Û Û
Û Û under sceners. We believe on the ground idealism of the root Û Û
Û Û of the real old school scene. We do all this for fun and Û Û
Û Û nothing else. We don't earn anything on our hobby, as we do Û Û
Û Û this for the competition and the heart of what got the scene Û Û
Û Û started in the mid eighties. Û Û
Û Û Û Û
Û Û If you think you got something to offer, then don't hold back Û Û
Û Û on contacting us as soon as possible. Û Û
Û Û Û Û
Û Û _______ __ ___ _____ /\__ Û Û
Û Û \ / |/ /_/\_| \ \ _ \ / /_ \/\ /\ Û Û
Û Û /\ \/| / / \/\/| |\ \ \//_// / / / / / / Û Û
Û Û / \ \| \ \ / \| |_\ \ / / \/ /_/ / /// / Û Û
Û Û \____/|_|\_\\__/|___/ / /_/\_/\__/_/\____/ Û Û
Û Û twice the fun \/ double the trouble Û Û
Û Û Û Û
Û Û ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Û Û
Û Û Û Û
Û Û On with the update release information: Û Û
Û Û Û Û
Û Û Supreme Commander 2 Update 14 Û Û
Û Û ============================= Û Û
Û Û Û Û
Û Û UPDATE 14 content: Û Û
Û Û Û Û
Û Û New Features Û Û
Û Û Û Û
Û Û - Greatly Improved AI handling of NoRush games. Û Û
Û Û Û Û
Û Û - Full fix for jumping/teleporting groups of units and only Û Û
Û Û half of them getting the order. Û Û
Û Û Û Û
Û Û - Addition of the command line option /reverserightclickmode, Û Û
Û Û which changes the default right-click action to move the Û Û
Û Û selected group to a destination ignoring formation rules. Û Û
Û Û Ctrl-right-click will force the group to use a formation Û Û
Û Û while travelling. Û Û
Û Û Û Û
Û Û - Air units now move consistent speeds whether grouped or Û Û
Û Û ungrouped. Û Û
Û Û Û Û
Û Û - Improved handling of Engineers/ACU when trying to reclaim Û Û
Û Û things beneath them. Û Û
Û Û Û Û
Û Û - The Cybran ACU should no longer get stuck in an unrepairable Û Û
Û Û state. Û Û
Û Û Û Û
Û Û - Artillery should once again be able to target things it has Û Û
Û Û had LOS on, but not current radar. Û Û
Û Û Û Û
Û Û - Artillery can once again target structures under the Fog of Û Û
Û Û War that you have had previous intel on. Û Û
Û Û Û Û
Û Û - Units that do not earn XP from combat are no longer able to Û Û
Û Û consume awarded XP if they get the kill. Û Û
Û Û Û Û
Û Û - XP that was improperly awarded in the above case is now Û Û
Û Û properly awarded to valid recipients. Û Û
Û Û Û Û
Û Û - Performance improvements by adjusting all buffs that are AoE Û Û
Û Û buffs over time to Refresh instead of Replace Û Û
Û Û Û Û
Û Û Û Û
Û Û Fixes Û Û
Û Û Û Û
Û Û - Fix for platoon positions being over terrain that is invalid Û Û
Û Û for some units in the platoon. Û Û
Û Û Û Û
Û Û - Fix for replays ending when a player prematurely quits the Û Û
Û Û game or loses connection. Û Û
Û Û Û Û
Û Û - Fix for circumventing the cost of the Bomb Bouncer's charge Û Û
Û Û ability and the Illuminate Electroshock ability. Û Û
Û Û Û Û
Û Û - Fix for Cybran ACU not getting experience under certain Û Û
Û Û circumstances. Û Û
Û Û Û Û
Û Û - Fix for Cybran build bots hanging around if an engineer dies Û Û
Û Û while building something. Û Û
Û Û Û Û
Û Û - Fix for Colossus not having a teleport effect. Û Û
Û Û Û Û
Û Û - Fix for Rogue Nanite range for real this time. Û Û
Û Û Û Û
Û Û Û Û
Û Û AI Û Û
Û Û Û Û
Û Û - Fixed an issue in the Noah Unit Cannon task. Û Û
Û Û Û Û
Û Û - Fix for 1 AI building so fast that it prevents other AIs Û Û
Û Û from building at all. Û Û
Û Û Û Û
Û Û - AI will no longer try to create expansion bases while No Û Û
Û Û Rush is active. Û Û
Û Û Û Û
Û Û - AI will build Nukes, Anti-Nukes, and units in the NUC, but Û Û
Û Û they wont try to fire them while No Rush is active. Û Û
Û Û Û Û
Û Û - AI will build some experimental structures in expansion Û Û
Û Û bases. Û Û
Û Û Û Û
Û Û - Hardened code for queuing build orders from the AI. Û Û
Û Û Û Û
Û Û - Improved AI expansion finding. Û Û
Û Û Û Û
Û Û - Fix for AI Nanites trying to repair things under Û Û
Û Û construction. Û Û
Û Û Û Û
Û Û - Fix for AI building too many Rogue Nanites. Û Û
Û Û Û Û
Û Û - Fix for AI bases trying to include Mass extractors that the Û Û
Û Û AI won't build on. Û Û
Û Û Û Û
Û Û - AI will now look further for expansion bases to accommodate Û Û
Û Û larger maps. Û Û
Û Û Û Û
Û Û - Fix for AI wasting tons of mass on nukes. Û Û
Û Û Û Û
Û Û - AIs will try not to step on each others expansion bases. Û Û
Û Û Û Û
Û Û - AI Engineers in expansion bases will not patrol as far away. Û Û
Û Û Û Û
Û Û - More AI econ tweaks. Û Û
Û Û Û Û
Û ° Û °
ßÛ²ßßßßßßßßßßßßßßßßÛÛßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß ßßß ß
ßÛÝ Install Notes: ßÛÜ ° Û
Üþ Þ² ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÛÜ ± Û
Û ÜÛß Û ² Û
ßßß ° Û 1. Unpack the included rar files. Û Û
± Û 2. Run Supreme.Commander.2.Update.14.exe and install Û Û
Û Û 3. Copy the cracked content from SKIDROW directory to your Û Û
Û Û main installation directory and overwrite. Û Û
Û Û 4. Play the game Û Û
Û Û Û Û
Û Û Additional Notes: Û Û
Û Û Û Û
Û Û You don't need to have any of the previous updates installed, Û Û
Û Û as this update is featuring all previous updated content. Û Û
Û Û Û Û
Û ° Û °
ßÛ²ßßßßßßßßßßßßßßßßÛÛßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß ßßß ß
ßÛÝ Greetings: ßÛÜ ° Û
Üþ Þ² ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÛÜ ± Û
Û ÜÛß Û ² Û
ßßß ° Û Salutes to our old Amiga friends from: Û Û
± Û Û Û
Û Û FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX Û Û
Û Û DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY Û Û
Û Û THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC Û Û
Û Û Û Û
Û Û Salutes to our new friends in: Û Û
Û Û Û Û
Û Û UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK Û Û
Û Û FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS Û Û
Û Û Û Û
ÛܰÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛܰ
ßßÛ²Ü Logo and layout by: Eboy/SAE ܲÛßß
ÜßßßþÜ Þ²²Ý Last updated 21/07/2007 by [XXX] Þ²²Ý ÜþßßÜ
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