NFOmation.net - Your Ultimate NFO Upload Resource! Viewing NFO file: skidrow.nfo skidrow
▄ ▄ ▀ ■ ▄ ▀ ▀▄ ▄■▀▀▀■▄ █ ▄■▀▀▀■▄ ░ █▄ ▓▄ ░ ▄█▌ ▀ ▓▄ ▀▀███▄▄ ░ ▄█▄ ▓█▄ ▀███▄ ▓██▄ ▄▄███▄▄▀ ░ ▓██▄▄▄▄▄▄▄█████▄ ░ ▄██▀██▄ ░ ▓██▓ ░ ▄ ▄████▀▀▀▀▀▀ ▓██▓ ▓████▀█▓▓▓█ ▄▄▄▄▄▄▓██▓ ▓██▓ ▓██▓▀ ▄██▓ ▓██▄ ▓██▓ ░░░ ▄█▓ ▀▀▀▀▀▀▓▓▓▓▄▀▓▓▓▀▀▓▓▓▄ ▀▀▀ █▓▓▓▀ ▓▓▓▓ ▓▓▓▓▀▀▓▓▓▄▄ ▓▓▓▓ ░ ▓▓▓▓ ▓▓▓▓ ░░░ ▓▓▓▓ ▒▒▒▒▒ ▐▒▒▒▒█▐▒▒ ▐▒▒▒▒ ▓▓▓▓▓▐▒▒▒▒ ░ ▒▒▒▒ ▒▒▒▒ ▐▒▒▒▒█▄▒▒▒ ░ ▒▒▒▒ ▒▒▒▒ ░░░ ▒▒▒▒ ░░░░░ ░ ░░░░░▌░░ ░ ░░░░░░░░░░▐░░░░ ░ ░░░░ ░░░░ ░ ░░░░░░░░░ ░ ░░░░ ░░░░ ▄ ░░░░ ▒▒▒▒▒ ░ ▒▒▒▒▒▌▒▒ ░ ▒▒▒▒▒▄▒▒▒▒▒▒▒▒▒ ░ ▒▒▒▒ ▒▒▒▒ ░ ▒▒▒▒▒▌▒▒▒ ░ ▒▒▒▒ ▒▒▓▀▄███▄▀▓▒▒ ▐▓▓▓▓ ░▐▓▓▓▓▓▓▓▓ ░▐▓▓▓▓▓▌▓▓▓▓▐▓▓▓▓▌ ▓▓▓▓ ▓▓▓▓ ░▐▓▓▓▓▓▓▓▓▓ ░ ▓▓▓▓ ▓▓▓▓▓▀ ▀▓▓▓▓▓ ▀██▓ ▄█▓██▀▄██▀ ▓████▓███▀ ▓███▓▄▄▓██▓▄▓█▀ ▓███▓ ▀██▓ ▓██▀ ▓██▀ ░ ░ ▀██▓ ░ ▀▄██▀▀ █▀ ▄█▓██▀ █▀ ░ █████▀▀▀ ▀ ░ ▐██▓█▌ ░ ▀██▄██▀ ░ ▓▀ ░ ▀█ ▄▀▀ ░ ▄███▀▀ ░ ▀■▄▄■▀ ▀▀████▄▄▄■▀ ░ ▀▀███▄▄▄▄▄██▀ Eboy ▀▄▄■▀ ■▀▀ ▀▀▀▀▀▀ S K i D R O W ▄▀ -> T H E L E A D i N G F O R C E <- ▀▄ ▀▄ ▄▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀▀▀ ▀ proudly presents ▀ ▀▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ░ ███▓▓▓▓▒▒▒░░ Call of Duty: Black Ops Update 4 ░░▒▒▒▓▓▓▓███ ░ ▒▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▒ ▓ ▓ ▓ RELEASE DATE : 18-12-2010 PROTECTION : Steam + CEG ▓ ▓ GAME TYPE : Shooter DISKS : CRACKED UPDATE ▓ ░ ░ ▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀ ▀█▌ Release Notes: ▀█▄ ░ █ ▄■ ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄ ▒ █ █ ▄█▀ █ ▓ █ ▀▀▀ ░ █ The Skid Rowdies are looking new blood to fill up the ranks. █ █ ▒ █ We're a professional team of dedicated sceners with big mark █ █ █ █ under sceners. We believe on the ground idealism of the root █ █ █ █ of the real old school scene. We do all this for fun and █ █ █ █ nothing else. We don't earn anything on our hobby, as we do █ █ █ █ this for the competition and the heart of what got the scene █ █ █ █ started in the mid eighties. █ █ █ █ █ █ █ █ If you think you got something to offer, then don't hold back █ █ █ █ on contacting us as soon as possible. █ █ █ █ █ █ █ █ _______ __ ___ _____ /\__ █ █ █ █ \ / |/ /_/\_| \ \ _ \ / /_ \/\ /\ █ █ █ █ /\ \/| / / \/\/| |\ \ \//_// / / / / / / █ █ █ █ / \ \| \ \ / \| |_\ \ / / \/ /_/ / /// / █ █ █ █ \____/|_|\_\\__/|___/ / /_/\_/\__/_/\____/ █ █ █ █ twice the fun \/ double the trouble █ █ █ █ █ █ █ █ ────────────────────────────────────────────────────────────── █ █ █ █ Read Nfo Information: █ █ █ █ █ █ █ █ Dear Bungholes, █ █ █ █ █ █ █ █ First of all get some balls and post under your actual Group █ █ █ █ name if you even have one. Since you are saying we stole █ █ █ █ something, why are there no references included showing some █ █ █ █ proof? Oh wait, there isn't any proof. If the people that █ █ █ █ still care about the scene believed we messed up, then there █ █ █ █ would already be a nuke, don't you think? Since you guys also █ █ █ █ complain about our SecuROM releases, saying we "emulate". █ █ █ █ There is something we would like to say, that you are full of █ █ █ █ shit. First of all the real "emulation" you are talking about █ █ █ █ is done by some of the other groups, because as soon you █ █ █ █ unpack the exe from SecuROM you are left with a lot of VM █ █ █ █ calls that can be either "emulated" or wrapped into the code █ █ █ █ which is way more work. So who are the bad guys now? As far we █ █ █ █ are concerned with the rules, we did nothing wrong. █ █ █ █ █ █ █ █ In general, then emulation and protection activation will be █ █ █ █ used more often, because things gets too complex for example: █ █ █ █ the Ubisoft DRM, Steam, Solidshield 2, SeucROM VM checks and █ █ █ █ other similar protections. █ █ █ █ █ █ █ █ NFO Propaganda? HA HA now it's getting funny, give us a █ █ █ █ definition of what type your NFO is then? █ █ █ █ █ █ █ █ The Truth? Please, We've heard better :) Oh and since you are █ █ █ █ saying we stole the Ubisoft DRM cracks. We are sure ypu can't █ █ █ █ show some releases that do actually work until the end of the █ █ █ █ game right? All "cracks" that were ever done, just had a Menu █ █ █ █ patch or only the initial Handshake packet, which is no big █ █ █ █ deal in finding. █ █ █ █ █ █ █ █ So here's a little detail of the Splinter Cell method: Client █ █ █ █ sends the coordinates Y,X,Z and the Server will check by █ █ █ █ those. If the player is standing in a registered area on █ █ █ █ server, if that's the case it will send the player if he has █ █ █ █ entered the area or left it. The "Russian" cracks you say █ █ █ █ tried to emulate the stuff via a public released server code, █ █ █ █ which only leads them into sending the initial handshake, █ █ █ █ which is just a packet including the product id and product █ █ █ █ version. █ █ █ █ █ █ █ █ Due our good will, we decided to show a fraction of a couple █ █ █ █ of source code examples: █ █ █ █ █ █ █ █ Prince of Persia: http://codepad.org/FhhVs5RK █ █ █ █ █ █ █ █ Splinter Cell Conviction: http://codepad.org/9VTM3D3. █ █ █ █ █ █ █ █ If you still think that's stolen, let us at least know from █ █ █ █ where, if you can :) But lets be honest, you can't ever and █ █ █ █ never will. But why would you believe that? You don't even █ █ █ █ know what code looks like, even if we would hold it up right █ █ █ █ under your nose. █ █ █ █ █ █ █ █ Since we have a guess who is responsible for the spreaded NFO, █ █ █ █ we are just going to say it once: Congratulations you just got █ █ █ █ voted for the most dumb idiots ever! And if you are so sure █ █ █ █ about all the things you said in the NFO, why can't you █ █ █ █ provide any deeper details? █ █ █ █ █ █ █ █ Seriously if we wanted to bash someone, we would at least █ █ █ █ provide some details about this and that. █ █ █ █ █ █ █ █ Over and out. █ █ █ █ █ █ █ █ ────────────────────────────────────────────────────────────── █ █ █ █ █ █ █ █ On with the update release information: █ █ █ █ █ █ █ █ Call of Duty: Black Ops Update 4 █ █ █ █ ================================ █ █ █ █ █ █ █ █ - Improved threading performance on computers with only 2 █ █ █ █ cores. █ █ █ █ █ █ █ █ - Additional performance optimizations █ █ █ █ █ █ █ █ - Added an option to pre-cache all shaders during load time. █ █ █ █ This fixes hitching related to shader compiling on some █ █ █ █ video cards when viewing an area of the map for the first █ █ █ █ time. █ █ █ █ █ █ █ █ - Fixed random freezes in certain computer configurations. █ █ █ █ █ █ █ █ - Allow Team Change on Ranked servers when it does not █ █ █ █ unbalance teams (this is a server admin option). █ █ █ █ █ █ █ █ - Allow Team Change grace period at start of match (server █ █ █ █ admin option). █ █ █ █ █ █ █ █ - Added 4 more reserved slots (server admin option) █ █ █ █ █ █ █ █ - Added /connect █ █ █ █ █ █ █ █ - Improved quickmatch results (server side change) █ █ █ █ █ █ █ █ - Fix for watching films through Combat Record █ █ █ █ █ █ █ █ - Fixed compassSpectatorsSeeEnemies exploit █ █ █ █ █ █ █ █ - Fixed 3rd person fov exploit █ █ █ █ █ █ █ █ - Fix for infinite supply drop exploit. █ █ █ █ █ █ █ █ - Fixed crosshair flickering when stereo is active. █ █ █ █ █ █ █ █ - Various spawn improvements █ █ █ █ █ █ █ █ - Various sound improvements █ █ █ █ █ █ █ █ - Fix for Zombies - Teammate shadows not displayed properly. █ █ █ █ █ █ █ █ - Fix for radar not staying on in One in the Chamber when it █ █ █ █ should. █ █ █ █ █ █ █ █ - In a Domination match, the Position Secured medal is no █ █ █ █ longer delayed. █ █ █ █ █ █ █ █ - 'Hardened: Equipment Shot' Challenge can now be completed █ █ █ █ by destroying a 'Camera Spike'. █ █ █ █ █ █ █ █ - Fix for choppy final killcam in dedicated servers. █ █ █ █ █ █ █ █ - Various map glitches fixed. █ █ █ █ █ █ █ █ - Weekly and Monthly leaderboards will now track all kills, █ █ █ █ deaths and assists properly (All Time leaderboards were █ █ █ █ not affected by this) █ █ █ █ █ █ █ █ - Added mixed hardcore playlist █ █ █ █ █ █ █ █ - Added mixed barebones playlist █ █ █ █ █ █ █ █ - Added 12 player versions of all playlists █ █ █ █ █ █ █ █ Rcon: █ █ █ █ █ █ █ █ - Reduced timeout values. Connect (or failure to connect is █ █ █ █ faster). █ █ █ █ █ █ █ █ - Added all white-listed dvars for Ranked and Unranked. Admins █ █ █ █ have rcon access to ALL available dvars. █ █ █ █ █ █ █ █ - Added Settings and Console tabs for Ranked servers. █ █ █ █ █ █ █ █ - Fixes a bug where the "Server" tab doesn't update values █ █ █ █ when connecting to a new server. █ █ █ █ █ █ █ █ - Added version number to the title bar. █ █ █ █ █ █ █ █ - Fixed a bug where UI state didn't persist after switching to █ █ █ █ another server. █ █ █ █ █ █ █ █ - Added "disconnect" button. █ █ █ █ █ █ █ █ - Fixed map "set" to not use admindvar. █ █ █ █ █ █ █ █ - Changed all dvars which could be possibly float, to float. █ █ █ █ Mostly these are time-type dvars. █ █ █ █ █ █ █ █ - Fixed bug where entering a value of zero for Message █ █ █ █ Duration would cause a unhandled exception error █ █ █ █ █ █ █ █ - Truncated all message fields to 140 chars █ █ █ █ █ █ █ ░ █ ░ ▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀ ▀█▌ Install Notes: ▀█▄ ░ █ ▄■ ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄ ▒ █ █ ▄█▀ █ ▓ █ ▀▀▀ ░ █ 1. Unpack the included rar files. █ █ ▒ █ 2. Run Call.of.Duty.Black.Ops.Update.4.exe and install █ █ █ █ 3. Copy the cracked content from SKIDROW directory to your █ █ █ █ main installation directory and overwrite. █ █ █ █ 4. Play the game █ █ █ █ █ █ █ █ Additional Notes: █ █ █ █ █ █ █ █ You don't need to have any of the previous updates installed, █ █ █ █ as this update is featuring all previous updated content. █ █ █ █ █ █ █ ░ █ ░ ▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀ ▀█▌ Greetings: ▀█▄ ░ █ ▄■ ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄ ▒ █ █ ▄█▀ █ ▓ █ ▀▀▀ ░ █ Salutes to our old Amiga friends from: █ █ ▒ █ █ █ █ █ FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX █ █ █ █ DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY █ █ █ █ THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC █ █ █ █ █ █ █ █ Salutes to our new friends in: █ █ █ █ █ █ █ █ UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK █ █ █ █ FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS █ █ █ █ █ █ █▄░▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄░ ▀▀█▓▄ Logo and layout by: Eboy/SAE ▄▓█▀▀ ▄▀▀▀■▄ ▐▓▓▌ Last updated 21/07/2007 by [XXX] ▐▓▓▌ ▄■▀▀▄ ▀▄ ▀▀▀▀▀ ▀ ▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀ ▀▀▀▀▀ ▄▀ ▀ ▀ This NFO File was rendered by NFOmation.net
Ü Ü ß þ Ü ß ßÜ ÜþßßßþÜ Û ÜþßßßþÜ ° ÛÜ ²Ü ° ÜÛÝ ß ²Ü ßßÛÛÛÜÜ ° ÜÛÜ ²ÛÜ ßÛÛÛÜ ²ÛÛÜ ÜÜÛÛÛÜÜß ° ²ÛÛÜÜÜÜÜÜÜÛÛÛÛÛÜ ° ÜÛÛßÛÛÜ ° ²ÛÛ² ° Ü ÜÛÛÛÛßßßßßß ²ÛÛ² ²ÛÛÛÛßÛ²²²Û ÜÜÜÜÜܲÛÛ² ²ÛÛ² ²ÛÛ²ß ÜÛÛ² ²ÛÛÜ ²ÛÛ² °°° ÜÛ² ßßßßßß²²²²Üß²²²ßß²²²Ü ßßß Û²²²ß ²²²² ²²²²ßß²²²ÜÜ ²²²² ° ²²²² ²²²² °°° ²²²² ±±±±± Þ±±±±ÛÞ±± Þ±±±± ²²²²²Þ±±±± ° ±±±± ±±±± Þ±±±±Ûܱ±± ° ±±±± ±±±± °°° ±±±± °°°°° ° °°°°°Ý°° ° °°°°°°°°°°Þ°°°° ° °°°° °°°° ° °°°°°°°°° ° °°°° °°°° Ü °°°° ±±±±± ° ±±±±±Ý±± ° ±±±±±Ü±±±±±±±±± ° ±±±± ±±±± ° ±±±±±Ý±±± ° ±±±± ±±²ßÜÛÛÛÜß²±± Þ²²²² °Þ²²²²²²²² °Þ²²²²²Ý²²²²Þ²²²²Ý ²²²² ²²²² °Þ²²²²²²²²² ° ²²²² ²²²²²ß ß²²²²² ßÛÛ² ÜÛ²ÛÛßÜÛÛß ²ÛÛÛÛ²ÛÛÛß ²ÛÛÛ²ÜܲÛ۲ܲÛß ²ÛÛÛ² ßÛÛ² ²ÛÛß ²ÛÛß ° ° ßÛÛ² ° ßÜÛÛßß Ûß ÜÛ²ÛÛß Ûß ° ÛÛÛÛÛßßß ß ° ÞÛÛ²ÛÝ ° ßÛÛÜÛÛß ° ²ß ° ßÛ Üßß ° ÜÛÛÛßß ° ßþÜÜþß ßßÛÛÛÛÜÜÜþß ° ßßÛÛÛÜÜÜÜÜÛÛß Eboy ßÜÜþß þßß ßßßßßß S K i D R O W Üß -> T H E L E A D i N G F O R C E <- ßÜ ßÜ Üß ßßßßßßßßßßßßßßßßßßß ßßßßß ß proudly presents ß ßßßßß ßßßßßßßßßßßßßßßßßßß ° ÛÛÛ²²²²±±±°° Call of Duty: Black Ops Update 4 °°±±±²²²²ÛÛÛ ° ±ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜܱ ² ² ² RELEASE DATE : 18-12-2010 PROTECTION : Steam + CEG ² ² GAME TYPE : Shooter DISKS : CRACKED UPDATE ² ° ° ßÛ²ßßßßßßßßßßßßßßßßÛÛßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß ßßß ß ßÛÝ Release Notes: ßÛÜ ° Û Üþ Þ² ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÛÜ ± Û Û ÜÛß Û ² Û ßßß ° Û The Skid Rowdies are looking new blood to fill up the ranks. Û Û ± Û We're a professional team of dedicated sceners with big mark Û Û Û Û under sceners. We believe on the ground idealism of the root Û Û Û Û of the real old school scene. We do all this for fun and Û Û Û Û nothing else. We don't earn anything on our hobby, as we do Û Û Û Û this for the competition and the heart of what got the scene Û Û Û Û started in the mid eighties. Û Û Û Û Û Û Û Û If you think you got something to offer, then don't hold back Û Û Û Û on contacting us as soon as possible. Û Û Û Û Û Û Û Û _______ __ ___ _____ /\__ Û Û Û Û \ / |/ /_/\_| \ \ _ \ / /_ \/\ /\ Û Û Û Û /\ \/| / / \/\/| |\ \ \//_// / / / / / / Û Û Û Û / \ \| \ \ / \| |_\ \ / / \/ /_/ / /// / Û Û Û Û \____/|_|\_\\__/|___/ / /_/\_/\__/_/\____/ Û Û Û Û twice the fun \/ double the trouble Û Û Û Û Û Û Û Û ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Û Û Û Û Read Nfo Information: Û Û Û Û Û Û Û Û Dear Bungholes, Û Û Û Û Û Û Û Û First of all get some balls and post under your actual Group Û Û Û Û name if you even have one. Since you are saying we stole Û Û Û Û something, why are there no references included showing some Û Û Û Û proof? Oh wait, there isn't any proof. If the people that Û Û Û Û still care about the scene believed we messed up, then there Û Û Û Û would already be a nuke, don't you think? Since you guys also Û Û Û Û complain about our SecuROM releases, saying we "emulate". Û Û Û Û There is something we would like to say, that you are full of Û Û Û Û shit. First of all the real "emulation" you are talking about Û Û Û Û is done by some of the other groups, because as soon you Û Û Û Û unpack the exe from SecuROM you are left with a lot of VM Û Û Û Û calls that can be either "emulated" or wrapped into the code Û Û Û Û which is way more work. So who are the bad guys now? As far we Û Û Û Û are concerned with the rules, we did nothing wrong. Û Û Û Û Û Û Û Û In general, then emulation and protection activation will be Û Û Û Û used more often, because things gets too complex for example: Û Û Û Û the Ubisoft DRM, Steam, Solidshield 2, SeucROM VM checks and Û Û Û Û other similar protections. Û Û Û Û Û Û Û Û NFO Propaganda? HA HA now it's getting funny, give us a Û Û Û Û definition of what type your NFO is then? Û Û Û Û Û Û Û Û The Truth? Please, We've heard better :) Oh and since you are Û Û Û Û saying we stole the Ubisoft DRM cracks. We are sure ypu can't Û Û Û Û show some releases that do actually work until the end of the Û Û Û Û game right? All "cracks" that were ever done, just had a Menu Û Û Û Û patch or only the initial Handshake packet, which is no big Û Û Û Û deal in finding. Û Û Û Û Û Û Û Û So here's a little detail of the Splinter Cell method: Client Û Û Û Û sends the coordinates Y,X,Z and the Server will check by Û Û Û Û those. If the player is standing in a registered area on Û Û Û Û server, if that's the case it will send the player if he has Û Û Û Û entered the area or left it. The "Russian" cracks you say Û Û Û Û tried to emulate the stuff via a public released server code, Û Û Û Û which only leads them into sending the initial handshake, Û Û Û Û which is just a packet including the product id and product Û Û Û Û version. Û Û Û Û Û Û Û Û Due our good will, we decided to show a fraction of a couple Û Û Û Û of source code examples: Û Û Û Û Û Û Û Û Prince of Persia: http://codepad.org/FhhVs5RK Û Û Û Û Û Û Û Û Splinter Cell Conviction: http://codepad.org/9VTM3D3. Û Û Û Û Û Û Û Û If you still think that's stolen, let us at least know from Û Û Û Û where, if you can :) But lets be honest, you can't ever and Û Û Û Û never will. But why would you believe that? You don't even Û Û Û Û know what code looks like, even if we would hold it up right Û Û Û Û under your nose. Û Û Û Û Û Û Û Û Since we have a guess who is responsible for the spreaded NFO, Û Û Û Û we are just going to say it once: Congratulations you just got Û Û Û Û voted for the most dumb idiots ever! And if you are so sure Û Û Û Û about all the things you said in the NFO, why can't you Û Û Û Û provide any deeper details? Û Û Û Û Û Û Û Û Seriously if we wanted to bash someone, we would at least Û Û Û Û provide some details about this and that. Û Û Û Û Û Û Û Û Over and out. Û Û Û Û Û Û Û Û ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Û Û Û Û Û Û Û Û On with the update release information: Û Û Û Û Û Û Û Û Call of Duty: Black Ops Update 4 Û Û Û Û ================================ Û Û Û Û Û Û Û Û - Improved threading performance on computers with only 2 Û Û Û Û cores. Û Û Û Û Û Û Û Û - Additional performance optimizations Û Û Û Û Û Û Û Û - Added an option to pre-cache all shaders during load time. Û Û Û Û This fixes hitching related to shader compiling on some Û Û Û Û video cards when viewing an area of the map for the first Û Û Û Û time. Û Û Û Û Û Û Û Û - Fixed random freezes in certain computer configurations. Û Û Û Û Û Û Û Û - Allow Team Change on Ranked servers when it does not Û Û Û Û unbalance teams (this is a server admin option). Û Û Û Û Û Û Û Û - Allow Team Change grace period at start of match (server Û Û Û Û admin option). Û Û Û Û Û Û Û Û - Added 4 more reserved slots (server admin option) Û Û Û Û Û Û Û Û - Added /connect Û Û Û Û Û Û Û Û - Improved quickmatch results (server side change) Û Û Û Û Û Û Û Û - Fix for watching films through Combat Record Û Û Û Û Û Û Û Û - Fixed compassSpectatorsSeeEnemies exploit Û Û Û Û Û Û Û Û - Fixed 3rd person fov exploit Û Û Û Û Û Û Û Û - Fix for infinite supply drop exploit. Û Û Û Û Û Û Û Û - Fixed crosshair flickering when stereo is active. Û Û Û Û Û Û Û Û - Various spawn improvements Û Û Û Û Û Û Û Û - Various sound improvements Û Û Û Û Û Û Û Û - Fix for Zombies - Teammate shadows not displayed properly. Û Û Û Û Û Û Û Û - Fix for radar not staying on in One in the Chamber when it Û Û Û Û should. Û Û Û Û Û Û Û Û - In a Domination match, the Position Secured medal is no Û Û Û Û longer delayed. Û Û Û Û Û Û Û Û - 'Hardened: Equipment Shot' Challenge can now be completed Û Û Û Û by destroying a 'Camera Spike'. Û Û Û Û Û Û Û Û - Fix for choppy final killcam in dedicated servers. Û Û Û Û Û Û Û Û - Various map glitches fixed. Û Û Û Û Û Û Û Û - Weekly and Monthly leaderboards will now track all kills, Û Û Û Û deaths and assists properly (All Time leaderboards were Û Û Û Û not affected by this) Û Û Û Û Û Û Û Û - Added mixed hardcore playlist Û Û Û Û Û Û Û Û - Added mixed barebones playlist Û Û Û Û Û Û Û Û - Added 12 player versions of all playlists Û Û Û Û Û Û Û Û Rcon: Û Û Û Û Û Û Û Û - Reduced timeout values. Connect (or failure to connect is Û Û Û Û faster). Û Û Û Û Û Û Û Û - Added all white-listed dvars for Ranked and Unranked. Admins Û Û Û Û have rcon access to ALL available dvars. Û Û Û Û Û Û Û Û - Added Settings and Console tabs for Ranked servers. Û Û Û Û Û Û Û Û - Fixes a bug where the "Server" tab doesn't update values Û Û Û Û when connecting to a new server. Û Û Û Û Û Û Û Û - Added version number to the title bar. Û Û Û Û Û Û Û Û - Fixed a bug where UI state didn't persist after switching to Û Û Û Û another server. Û Û Û Û Û Û Û Û - Added "disconnect" button. Û Û Û Û Û Û Û Û - Fixed map "set" to not use admindvar. Û Û Û Û Û Û Û Û - Changed all dvars which could be possibly float, to float. Û Û Û Û Mostly these are time-type dvars. Û Û Û Û Û Û Û Û - Fixed bug where entering a value of zero for Message Û Û Û Û Duration would cause a unhandled exception error Û Û Û Û Û Û Û Û - Truncated all message fields to 140 chars Û Û Û Û Û Û Û ° Û ° ßÛ²ßßßßßßßßßßßßßßßßÛÛßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß ßßß ß ßÛÝ Install Notes: ßÛÜ ° Û Üþ Þ² ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÛÜ ± Û Û ÜÛß Û ² Û ßßß ° Û 1. Unpack the included rar files. Û Û ± Û 2. Run Call.of.Duty.Black.Ops.Update.4.exe and install Û Û Û Û 3. Copy the cracked content from SKIDROW directory to your Û Û Û Û main installation directory and overwrite. Û Û Û Û 4. Play the game Û Û Û Û Û Û Û Û Additional Notes: Û Û Û Û Û Û Û Û You don't need to have any of the previous updates installed, Û Û Û Û as this update is featuring all previous updated content. Û Û Û Û Û Û Û ° Û ° ßÛ²ßßßßßßßßßßßßßßßßÛÛßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß ßßß ß ßÛÝ Greetings: ßÛÜ ° Û Üþ Þ² ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÛÜ ± Û Û ÜÛß Û ² Û ßßß ° Û Salutes to our old Amiga friends from: Û Û ± Û Û Û Û Û FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX Û Û Û Û DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY Û Û Û Û THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC Û Û Û Û Û Û Û Û Salutes to our new friends in: Û Û Û Û Û Û Û Û UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK Û Û Û Û FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS Û Û Û Û Û Û ÛÜ°ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÜ° ßßÛ²Ü Logo and layout by: Eboy/SAE ܲÛßß ÜßßßþÜ Þ²²Ý Last updated 21/07/2007 by [XXX] Þ²²Ý ÜþßßÜ ßÜ ßßßßß ß ßßß ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß ßßß ß ßßßßß Üß ß ß This NFO File was rendered by NFOmation.net