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Section 8: Prejudice Update 1 - Changelog

STABILITY:
-        Fixed a crash that could occur when retrying to join a match after losing connection to LIVE
-        Fixed a crash that could occur when accepting an invite while a disconnection error message was displayed
-        Fixed a rare Lock-On crash that could occur during gameplay
-        Fixed a rare issue where player's controls could become unresponsive after performing a fatality

MATCHMAKING:
-        Fixed an issue with not being able to see some servers in Custom Match
-        Changed the Server Clan search to only list servers running the specified game mode
-        Fixed an issue with Server Clan search not listing SOD servers
-        Fixed an issue where Quick Match would sometimes join an empty SOD server when there were >>
populated servers available
-        Changed Quick Match to prefer joining an empty SOD server of the same region/language before a >>
populated server of a different region/language
-        Changed Custom Match to hide empty SOD servers when Hide Empty is selected

USABILITY
-        Fixed an issue with binding Shift as the Use key
-        Fixed an issue where the bot icon would be missing under System Link
-        Fixed an issue where the hintbar could disappear after disconnecting from the server
-        Fixed an issue where players would be unable to free spawn after cancelling a squad spawn
-        Improved the ability for the tank to fire over a slope
-        Added the ability for some Prejudice Online tweaks to be available when not connected to LIVE or >>
Prejudice Online

AUTOBALANCE
-        Changed Autobalance to more aggressively place you with Friends
-        Changed Private servers to force Autobalance off
-        Changed Ranked servers to allow Autobalance off
-        Changed Autobalance to allow a team size discrepancy of 2 (to facilitate getting Friends on the same team)

GAMEPLAY
-        Changed the Friendly Fire to penalize napalm damage less than regular damage
-        Changed Overtime to constantly increase both team VP at the same rate (10% of maximum VP per minute)
-        Fixed an issue where the tank would fire an extra shot after exiting the driver seat
-        Fixed the Ball Hog achievement (Assault) to count CPs captured because of implicit turn end due to >>
all defenders being killed

STATS
-        Changed Swarm to implicitly be Ranked for PC Listen servers (provided difficulty is at least Medium)
-        Changed Badges to only allow earning each 2 times per match
-        Changed Repair and Auto Repair ScoreEvents to have a maximum per match (200)
-        Changed Repair Feat to have a maximum per match (66)
-        Changed Ranked Swarm to only require two human players
-        Fixed an issue where players could host a Ranked Swarm match on Trivial Difficulty (Medium is the minimum >>
requirement)

DEDICATED SERVER
-        Fixed an issue where the user configs would not work if there were trailing spaces on lines
-        Fixed an issue where SOD servers were not able to host certain game modes after rotating
-        Fixed some crashes related to hosting service server queries
-        Fixed an issue where the hosting service server query would return the incorrect max players for SOD >>
servers
-        Fixed an issue starting SOD servers on virtual machines
-        Fixed an issue where SOD servers would become unplayable after being idle for more than a day



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Section 8: Prejudice Update 1 - Changelog

STABILITY:
-        Fixed a crash that could occur when retrying to join a match after losing connection to LIVE
-        Fixed a crash that could occur when accepting an invite while a disconnection error message was displayed
-        Fixed a rare Lock-On crash that could occur during gameplay
-        Fixed a rare issue where player's controls could become unresponsive after performing a fatality

MATCHMAKING:
-        Fixed an issue with not being able to see some servers in Custom Match
-        Changed the Server Clan search to only list servers running the specified game mode
-        Fixed an issue with Server Clan search not listing SOD servers
-        Fixed an issue where Quick Match would sometimes join an empty SOD server when there were >>
populated servers available
-        Changed Quick Match to prefer joining an empty SOD server of the same region/language before a >>
populated server of a different region/language
-        Changed Custom Match to hide empty SOD servers when Hide Empty is selected

USABILITY
-        Fixed an issue with binding Shift as the Use key
-        Fixed an issue where the bot icon would be missing under System Link
-        Fixed an issue where the hintbar could disappear after disconnecting from the server
-        Fixed an issue where players would be unable to free spawn after cancelling a squad spawn
-        Improved the ability for the tank to fire over a slope
-        Added the ability for some Prejudice Online tweaks to be available when not connected to LIVE or >>
Prejudice Online

AUTOBALANCE
-        Changed Autobalance to more aggressively place you with Friends
-        Changed Private servers to force Autobalance off
-        Changed Ranked servers to allow Autobalance off
-        Changed Autobalance to allow a team size discrepancy of 2 (to facilitate getting Friends on the same team)

GAMEPLAY
-        Changed the Friendly Fire to penalize napalm damage less than regular damage
-        Changed Overtime to constantly increase both team VP at the same rate (10% of maximum VP per minute)
-        Fixed an issue where the tank would fire an extra shot after exiting the driver seat
-        Fixed the Ball Hog achievement (Assault) to count CPs captured because of implicit turn end due to >>
all defenders being killed

STATS
-        Changed Swarm to implicitly be Ranked for PC Listen servers (provided difficulty is at least Medium)
-        Changed Badges to only allow earning each 2 times per match
-        Changed Repair and Auto Repair ScoreEvents to have a maximum per match (200)
-        Changed Repair Feat to have a maximum per match (66)
-        Changed Ranked Swarm to only require two human players
-        Fixed an issue where players could host a Ranked Swarm match on Trivial Difficulty (Medium is the minimum >>
requirement)

DEDICATED SERVER
-        Fixed an issue where the user configs would not work if there were trailing spaces on lines
-        Fixed an issue where SOD servers were not able to host certain game modes after rotating
-        Fixed some crashes related to hosting service server queries
-        Fixed an issue where the hosting service server query would return the incorrect max players for SOD >>
servers
-        Fixed an issue starting SOD servers on virtual machines
-        Fixed an issue where SOD servers would become unplayable after being idle for more than a day



This NFO File was rendered by NFOmation.net


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