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Version 1.0.1 (Patch 1) 4.8.2011

Features:
- 1001 jokes
- Unit radar indicators
- Tutorials can be accessed via ingame menu
- Tutorial autoscroll

Looks:
- Updated world visuals
- Updated conversation window
- New intro video
- Added volcano smoke particle effect
- Active skill highlight
- Fixed PhysX glitches/stutter

Missions:
- More time in shrimpbuck mission
- Improved mission tracking in various places
- Buccaneer FM1 crash fix, conversation camera
- Buccaneer FM4 tracking fix
- Buccaneer FM6
- Monctezuma fixes
- Double click on player icon will start follow mode
- Changed mansion window to open directly after the first discussion with the faction leader
- Message in the bottle ships now spawned next to Corsair stronghold, and ship flags now Corsair
- Use black covians for Dog Skull island and added some enemies to the cave too
- Leticia stopped imitating 1st mate
- Destroy the distilleries update

Misc:
- Slow ships are a bit faster
- Battle music stops on scene change
- Barracks GUI fixes
- Land battle GUI fixes
- Sail damage no longer affects the speed but hull damage, fixes issues with ships just slowing down >>
and not being able to use toolbox to remedy the situation
- Can't collide with sinking ships
- Reduced toolbox cooldown from 30 seconds to 15 seconds
- Skill cooldown reset / skill remove on scene load
- Tooltips for active skills
- The end credits after boss fight
- All units have names on alt
- Changed dizzy time from double drinking grog from 10 seconds to 5 seconds
- Long dialogue texts now fit in conversation window. Font is scaled down when text is too long.
- Unit under attack sounds
- Try harder not to spawn ships on land
- Fixed missing civilians from strongholds
- Missing skills for Jolie and Jack
- Don't crash when other heroes gain level up
- Mission ships captured, can't be captured again
- Fixed special weapon names
- Fixed "Collected artifact" -messages to last longer

+ Some minor fixes & tweaks


This NFO File was rendered by NFOmation.net



Version 1.0.1 (Patch 1) 4.8.2011

Features:
- 1001 jokes
- Unit radar indicators
- Tutorials can be accessed via ingame menu
- Tutorial autoscroll

Looks:
- Updated world visuals
- Updated conversation window
- New intro video
- Added volcano smoke particle effect
- Active skill highlight
- Fixed PhysX glitches/stutter

Missions:
- More time in shrimpbuck mission
- Improved mission tracking in various places
- Buccaneer FM1 crash fix, conversation camera
- Buccaneer FM4 tracking fix
- Buccaneer FM6
- Monctezuma fixes
- Double click on player icon will start follow mode
- Changed mansion window to open directly after the first discussion with the faction leader
- Message in the bottle ships now spawned next to Corsair stronghold, and ship flags now Corsair
- Use black covians for Dog Skull island and added some enemies to the cave too
- Leticia stopped imitating 1st mate
- Destroy the distilleries update

Misc:
- Slow ships are a bit faster
- Battle music stops on scene change
- Barracks GUI fixes
- Land battle GUI fixes
- Sail damage no longer affects the speed but hull damage, fixes issues with ships just slowing down >>
and not being able to use toolbox to remedy the situation
- Can't collide with sinking ships
- Reduced toolbox cooldown from 30 seconds to 15 seconds
- Skill cooldown reset / skill remove on scene load
- Tooltips for active skills
- The end credits after boss fight
- All units have names on alt
- Changed dizzy time from double drinking grog from 10 seconds to 5 seconds
- Long dialogue texts now fit in conversation window. Font is scaled down when text is too long.
- Unit under attack sounds
- Try harder not to spawn ships on land
- Fixed missing civilians from strongholds
- Missing skills for Jolie and Jack
- Don't crash when other heroes gain level up
- Mission ships captured, can't be captured again
- Fixed special weapon names
- Fixed "Collected artifact" -messages to last longer

+ Some minor fixes & tweaks


This NFO File was rendered by NFOmation.net


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