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Version 1.0.1 (Patch 1) 4.8.2011 Features: - 1001 jokes - Unit radar indicators - Tutorials can be accessed via ingame menu - Tutorial autoscroll Looks: - Updated world visuals - Updated conversation window - New intro video - Added volcano smoke particle effect - Active skill highlight - Fixed PhysX glitches/stutter Missions: - More time in shrimpbuck mission - Improved mission tracking in various places - Buccaneer FM1 crash fix, conversation camera - Buccaneer FM4 tracking fix - Buccaneer FM6 - Monctezuma fixes - Double click on player icon will start follow mode - Changed mansion window to open directly after the first discussion with the faction leader - Message in the bottle ships now spawned next to Corsair stronghold, and ship flags now Corsair - Use black covians for Dog Skull island and added some enemies to the cave too - Leticia stopped imitating 1st mate - Destroy the distilleries update Misc: - Slow ships are a bit faster - Battle music stops on scene change - Barracks GUI fixes - Land battle GUI fixes - Sail damage no longer affects the speed but hull damage, fixes issues with ships just slowing down >> and not being able to use toolbox to remedy the situation - Can't collide with sinking ships - Reduced toolbox cooldown from 30 seconds to 15 seconds - Skill cooldown reset / skill remove on scene load - Tooltips for active skills - The end credits after boss fight - All units have names on alt - Changed dizzy time from double drinking grog from 10 seconds to 5 seconds - Long dialogue texts now fit in conversation window. Font is scaled down when text is too long. - Unit under attack sounds - Try harder not to spawn ships on land - Fixed missing civilians from strongholds - Missing skills for Jolie and Jack - Don't crash when other heroes gain level up - Mission ships captured, can't be captured again - Fixed special weapon names - Fixed "Collected artifact" -messages to last longer + Some minor fixes & tweaks This NFO File was rendered by NFOmation.net
Version 1.0.1 (Patch 1) 4.8.2011 Features: - 1001 jokes - Unit radar indicators - Tutorials can be accessed via ingame menu - Tutorial autoscroll Looks: - Updated world visuals - Updated conversation window - New intro video - Added volcano smoke particle effect - Active skill highlight - Fixed PhysX glitches/stutter Missions: - More time in shrimpbuck mission - Improved mission tracking in various places - Buccaneer FM1 crash fix, conversation camera - Buccaneer FM4 tracking fix - Buccaneer FM6 - Monctezuma fixes - Double click on player icon will start follow mode - Changed mansion window to open directly after the first discussion with the faction leader - Message in the bottle ships now spawned next to Corsair stronghold, and ship flags now Corsair - Use black covians for Dog Skull island and added some enemies to the cave too - Leticia stopped imitating 1st mate - Destroy the distilleries update Misc: - Slow ships are a bit faster - Battle music stops on scene change - Barracks GUI fixes - Land battle GUI fixes - Sail damage no longer affects the speed but hull damage, fixes issues with ships just slowing down >> and not being able to use toolbox to remedy the situation - Can't collide with sinking ships - Reduced toolbox cooldown from 30 seconds to 15 seconds - Skill cooldown reset / skill remove on scene load - Tooltips for active skills - The end credits after boss fight - All units have names on alt - Changed dizzy time from double drinking grog from 10 seconds to 5 seconds - Long dialogue texts now fit in conversation window. Font is scaled down when text is too long. - Unit under attack sounds - Try harder not to spawn ships on land - Fixed missing civilians from strongholds - Missing skills for Jolie and Jack - Don't crash when other heroes gain level up - Mission ships captured, can't be captured again - Fixed special weapon names - Fixed "Collected artifact" -messages to last longer + Some minor fixes & tweaks This NFO File was rendered by NFOmation.net