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---------------------------------------------- Release note û Patch 1.04 ---------------------------------------------- ---------------------------------------------- Multiplayer fixes for the patch: ---------------------------------------------- PVP: - Improve stability on multiplayer maps. - Fixed the crash when the player was planting explosives. - Fixed several crashes. - Fixed bug where user was unable to jump on certain surfaces. - Fixed bug where players could become invisible. - Fixed bug with 3D weapon images in Decoding menu. - Fixed bug where weapons could disappear after completing objectives in Co-op. - Fixed bug where users could get stuck in Loadout screen in Co-op. - Removed ôReloadingö shout after user shoots the bow. - Parties will no longer be allowed to numerically unbalance games. - Improved and fixed several issues with host migration. - Connection degradation will now properly trigger a host migration. - Fixed several bugs with Loadout menu. - Fixed bug that could display a profile restriction message when trying to join a lobby. - Fixed bug where users could get stuck in 3rd person in Custom games. - Fixed bug with Flamethrower not doing any damage in certain circumstances. - Fixed bug where ôPlayer is on the wayö tag could stick to downed players. - Fixed bug where clients could remain on black screen if host left the game. - Fixed bug where Fire Arrows did not do fire damage. - Fixed bug where Long Distance Kill was not awarded. - Fixed bug where Tag Assist was not awarded. - Fixed bug where Killcam wasnÆt shown in certain circumstances. - Fixed bug where Survival Instinct was not cancelled properly. - Fixed bug where Psych gas could get dropped in the wrong place. - Fixed bug where Psych gas could affect players outside of the deployment area. - Fixed bug where users could get stuck when killed by Poison gas. - Fixed bug where other playerÆs footstep sounds sometimes did not play behind you. - Fixed bug where sound could get muffled when being revived. - Fixed bug where user could get de-synced if killed in mid-air Map Editor: - Added information for Player Map playlists. - Improved available space for Player map names in lobby. - Fixed bug where User made maps wasnÆt downloaded properly in lobby. - Fixed bug that made the user stuck when igniting Firestom nodes on certain map ---------------------------------------------- Single Player fixes for the patch: ---------------------------------------------- - Fixed the accessing bug for the camera and the throwing rocks. - Users that have miss the Relic located in Dr. Earnhardt cave will have the relic recover. - Fixed the bug with the weapon models staying on screen / stuck on the charatcer arm. - The leaderboard is now updating correctly even after if the user is disconnecting/reconnecting the >> ethernet cable. - The objective is now properly updated after Jason burns the weed fields. - New options the hide the HUD are now available in the option menu. - Add support for downloadable content. - Fixed the issue when the user was becoming invincible after failing mission 'Black Gold' several times. - The Phonecall from Hurk (ULC missions) is no longer overlapping the brief of the 'Piece of the past' >> mission. - Fixed the issue when Sam was no longer in the jeep's turret after placing two bomb and being kill several >> time in 'Black Gold' mission. - Sam is no longer getting stuck when the user destroy an enemy car. ---------------------------------------------- Release note û Patch 1.03 ---------------------------------------------- ---------------------------------------------- General fixes for the patch: ---------------------------------------------- - Added Russian and Czech language support for Steam versions. - Fixed issues for machines that have more than 32 cores. - Fixed issues for activation keys bundled with ULC privileges. ULC content will now unlock during >> activation. - Improvements to playlists and rotation for User Made maps. ---------------------------------------------- Release note û Patch 1.02 ---------------------------------------------- ---------------------------------------------- Multiplayer fixes for the patch: ---------------------------------------------- PVP: - Fixed some issues with user created maps when more than 8 players were playing them. - Improved matchmaking for both Multiplayer and Co-op modes. - Improved team balancing when playing in party. - Fixed issues with Live balancing patch system. Map Editor: - Fix for the Map Editor crash at launch when the PC user contains language-specific characters. ---------------------------------------------- Single Player fixes for the patch: ---------------------------------------------- - Fixed issue where players fall through the world when not connected to the Ubisoft servers. - Fixed the "View Leaderboard" and "Start Trial" buttons in the World Map. - Improved stability when quitting to desktop. - Fixed issue with leaderboards. ---------------------------------------------- Release note û PC patch 1.01 ---------------------------------------------- ---------------------------------------------- Multiplayer fixes for the patch: ---------------------------------------------- General: - Improved overall Multiplayer stability and performance. - Added SHOW TOP, SHOW YOU, PAGE UP and PAGE DOWN options in Leaderboards. - Fix the voice chat issue that would mute players by default. - Lobby chat can now be accessed when a controller is connected Co-op: - Fixed graphical issues on loading screen hints. - Fixed the issue that would prevent maps from being displayed or randomized the first time a user enters >> Public Co-op. - Health regeneration option no longer has inverted functionality. - "Flare gun" kills are no longer considered as Assist kills. PVP: - Fixed ground texture resolution. - Grass surrounding fire spawns no longer remain red on Firestorm maps. Map Editor: - Improved white objects thumbnails legibility. - Users can now start a private match in 1 player on user created maps. ---------------------------------------------- Single Player fixes for the patch: ---------------------------------------------- - Improved game stability and performance. - Fixed issues with flickering on specific water textures. - Fixed small UI glitches related to different display resolutions. - ôWeapon cacheö mission: Mission Zone and Mission Marker no longer stays on mini-map and on screen >> after mission completion. - Crafting items are now auto selected when entering a new crafting category - Added sound when zooming in and out the camera with the mouse scroll button. This NFO File was rendered by NFOmation.net
---------------------------------------------- Release note Patch 1.04 ---------------------------------------------- ---------------------------------------------- Multiplayer fixes for the patch: ---------------------------------------------- PVP: - Improve stability on multiplayer maps. - Fixed the crash when the player was planting explosives. - Fixed several crashes. - Fixed bug where user was unable to jump on certain surfaces. - Fixed bug where players could become invisible. - Fixed bug with 3D weapon images in Decoding menu. - Fixed bug where weapons could disappear after completing objectives in Co-op. - Fixed bug where users could get stuck in Loadout screen in Co-op. - Removed Reloading shout after user shoots the bow. - Parties will no longer be allowed to numerically unbalance games. - Improved and fixed several issues with host migration. - Connection degradation will now properly trigger a host migration. - Fixed several bugs with Loadout menu. - Fixed bug that could display a profile restriction message when trying to join a lobby. - Fixed bug where users could get stuck in 3rd person in Custom games. - Fixed bug with Flamethrower not doing any damage in certain circumstances. - Fixed bug where Player is on the way tag could stick to downed players. - Fixed bug where clients could remain on black screen if host left the game. - Fixed bug where Fire Arrows did not do fire damage. - Fixed bug where Long Distance Kill was not awarded. - Fixed bug where Tag Assist was not awarded. - Fixed bug where Killcam wasnt shown in certain circumstances. - Fixed bug where Survival Instinct was not cancelled properly. - Fixed bug where Psych gas could get dropped in the wrong place. - Fixed bug where Psych gas could affect players outside of the deployment area. - Fixed bug where users could get stuck when killed by Poison gas. - Fixed bug where other players footstep sounds sometimes did not play behind you. - Fixed bug where sound could get muffled when being revived. - Fixed bug where user could get de-synced if killed in mid-air Map Editor: - Added information for Player Map playlists. - Improved available space for Player map names in lobby. - Fixed bug where User made maps wasnt downloaded properly in lobby. - Fixed bug that made the user stuck when igniting Firestom nodes on certain map ---------------------------------------------- Single Player fixes for the patch: ---------------------------------------------- - Fixed the accessing bug for the camera and the throwing rocks. - Users that have miss the Relic located in Dr. Earnhardt cave will have the relic recover. - Fixed the bug with the weapon models staying on screen / stuck on the charatcer arm. - The leaderboard is now updating correctly even after if the user is disconnecting/reconnecting the >> ethernet cable. - The objective is now properly updated after Jason burns the weed fields. - New options the hide the HUD are now available in the option menu. - Add support for downloadable content. - Fixed the issue when the user was becoming invincible after failing mission 'Black Gold' several times. - The Phonecall from Hurk (ULC missions) is no longer overlapping the brief of the 'Piece of the past' >> mission. - Fixed the issue when Sam was no longer in the jeep's turret after placing two bomb and being kill several >> time in 'Black Gold' mission. - Sam is no longer getting stuck when the user destroy an enemy car. ---------------------------------------------- Release note Patch 1.03 ---------------------------------------------- ---------------------------------------------- General fixes for the patch: ---------------------------------------------- - Added Russian and Czech language support for Steam versions. - Fixed issues for machines that have more than 32 cores. - Fixed issues for activation keys bundled with ULC privileges. ULC content will now unlock during >> activation. - Improvements to playlists and rotation for User Made maps. ---------------------------------------------- Release note Patch 1.02 ---------------------------------------------- ---------------------------------------------- Multiplayer fixes for the patch: ---------------------------------------------- PVP: - Fixed some issues with user created maps when more than 8 players were playing them. - Improved matchmaking for both Multiplayer and Co-op modes. - Improved team balancing when playing in party. - Fixed issues with Live balancing patch system. Map Editor: - Fix for the Map Editor crash at launch when the PC user contains language-specific characters. ---------------------------------------------- Single Player fixes for the patch: ---------------------------------------------- - Fixed issue where players fall through the world when not connected to the Ubisoft servers. - Fixed the "View Leaderboard" and "Start Trial" buttons in the World Map. - Improved stability when quitting to desktop. - Fixed issue with leaderboards. ---------------------------------------------- Release note PC patch 1.01 ---------------------------------------------- ---------------------------------------------- Multiplayer fixes for the patch: ---------------------------------------------- General: - Improved overall Multiplayer stability and performance. - Added SHOW TOP, SHOW YOU, PAGE UP and PAGE DOWN options in Leaderboards. - Fix the voice chat issue that would mute players by default. - Lobby chat can now be accessed when a controller is connected Co-op: - Fixed graphical issues on loading screen hints. - Fixed the issue that would prevent maps from being displayed or randomized the first time a user enters >> Public Co-op. - Health regeneration option no longer has inverted functionality. - "Flare gun" kills are no longer considered as Assist kills. PVP: - Fixed ground texture resolution. - Grass surrounding fire spawns no longer remain red on Firestorm maps. Map Editor: - Improved white objects thumbnails legibility. - Users can now start a private match in 1 player on user created maps. ---------------------------------------------- Single Player fixes for the patch: ---------------------------------------------- - Improved game stability and performance. - Fixed issues with flickering on specific water textures. - Fixed small UI glitches related to different display resolutions. - Weapon cache mission: Mission Zone and Mission Marker no longer stays on mini-map and on screen >> after mission completion. - Crafting items are now auto selected when entering a new crafting category - Added sound when zooming in and out the camera with the mouse scroll button. This NFO File was rendered by NFOmation.net