NFOmation.net - Your Ultimate NFO Upload Resource! Viewing NFO file: Patch.txt Patch.txt

----------------------------------------------
Release note û Patch 1.04
----------------------------------------------

----------------------------------------------
Multiplayer fixes for the patch:
----------------------------------------------

PVP:
- Improve stability on multiplayer maps.
- Fixed the crash when the player was planting explosives.
- Fixed several crashes.
- Fixed bug where user was unable to jump on certain surfaces.
- Fixed bug where players could become invisible.
- Fixed bug with 3D weapon images in Decoding menu.
- Fixed bug where weapons could disappear after completing objectives in Co-op.
- Fixed bug where users could get stuck in Loadout screen in Co-op.
- Removed ôReloadingö shout after user shoots the bow.
- Parties will no longer be allowed to numerically unbalance games.
- Improved and fixed several issues with host migration.
- Connection degradation will now properly trigger a host migration.
- Fixed several bugs with Loadout menu.
- Fixed bug that could display a profile restriction message when trying to join a lobby.
- Fixed bug where users could get stuck in 3rd person in Custom games.
- Fixed bug with Flamethrower not doing any damage in certain circumstances.
- Fixed bug where ôPlayer is on the wayö tag could stick to downed players.
- Fixed bug where clients could remain on black screen if host left the game.
- Fixed bug where Fire Arrows did not do fire damage.
- Fixed bug where Long Distance Kill was not awarded.
- Fixed bug where Tag Assist was not awarded.
- Fixed bug where Killcam wasnÆt shown in certain circumstances.
- Fixed bug where Survival Instinct was not cancelled properly.
- Fixed bug where Psych gas could get dropped in the wrong place.
- Fixed bug where Psych gas could affect players outside of the deployment area.
- Fixed bug where users could get stuck when killed by Poison gas.
- Fixed bug where other playerÆs footstep sounds sometimes did not play behind you.
- Fixed bug where sound could get muffled when being revived.
- Fixed bug where user could get de-synced if killed in mid-air

Map Editor:
- Added information for Player Map playlists.
- Improved available space for Player map names in lobby.
- Fixed bug where User made maps wasnÆt downloaded properly in lobby.
- Fixed bug that made the user stuck when igniting Firestom nodes on certain map

----------------------------------------------
Single Player fixes for the patch:
----------------------------------------------

- Fixed the accessing bug for the camera and the throwing rocks.
- Users that have miss the Relic located in Dr. Earnhardt cave will have the relic recover.
- Fixed the bug with the weapon models staying on screen / stuck on the charatcer arm.
- The leaderboard is now updating correctly even after if the user is disconnecting/reconnecting the >>
ethernet cable.
- The objective is now properly updated after Jason burns the weed fields.
- New options the hide the HUD are now available in the option menu.
- Add support for downloadable content.
- Fixed the issue when the user was becoming invincible after failing mission 'Black Gold' several times.
- The Phonecall from Hurk (ULC missions) is no longer overlapping the brief of the 'Piece of the past' >>
mission.
- Fixed the issue when Sam was no longer in the jeep's turret after placing two bomb and being kill several >>
time in 'Black Gold' mission.
- Sam is no longer getting stuck when the user destroy an enemy car.

----------------------------------------------
Release note û Patch 1.03
----------------------------------------------

----------------------------------------------
General fixes for the patch:
----------------------------------------------

- Added Russian and Czech language support for Steam versions.
- Fixed issues for machines that have more than 32 cores.
- Fixed issues for activation keys bundled with ULC privileges. ULC content will now unlock during >>
activation.
- Improvements to playlists and rotation for User Made maps.

----------------------------------------------
Release note û Patch 1.02
----------------------------------------------

----------------------------------------------
Multiplayer fixes for the patch:
----------------------------------------------

PVP:
- Fixed some issues with user created maps when more than 8 players were playing them.
- Improved matchmaking for both Multiplayer and Co-op modes.
- Improved team balancing when playing in party.
- Fixed issues with Live balancing patch system.

Map Editor:
- Fix for the Map Editor crash at launch when the PC user contains language-specific characters.

----------------------------------------------
Single Player fixes for the patch:
----------------------------------------------

- Fixed issue where players fall through the world when not connected to the Ubisoft servers.
- Fixed the "View Leaderboard" and "Start Trial" buttons in the World Map.
- Improved stability when quitting to desktop.
- Fixed issue with leaderboards.

----------------------------------------------
Release note û PC patch 1.01
----------------------------------------------

----------------------------------------------
Multiplayer fixes for the patch:
----------------------------------------------

General:
-        Improved overall Multiplayer stability and performance.
-        Added SHOW TOP, SHOW YOU, PAGE UP and PAGE DOWN options in Leaderboards.
-        Fix the voice chat issue that would mute players by default.
-        Lobby chat can now be accessed when a controller is connected

Co-op:
-        Fixed graphical issues on loading screen hints.
-        Fixed the issue that would prevent maps from being displayed or randomized the first time a user enters >>
Public Co-op.
-        Health regeneration option no longer has inverted functionality.
-        "Flare gun" kills are no longer considered as Assist kills.

PVP:
-        Fixed ground texture resolution.
-        Grass surrounding fire spawns no longer remain red on Firestorm maps.

Map Editor:
-        Improved white objects thumbnails legibility.
-        Users can now start a private match in 1 player on user created maps.

----------------------------------------------
Single Player fixes for the patch:
----------------------------------------------

-        Improved game stability and performance.
-        Fixed issues with flickering on specific water textures.
-        Fixed small UI glitches related to different display resolutions.
-         ôWeapon cacheö mission: Mission Zone and Mission Marker no longer stays on mini-map and on screen >>
after mission completion.
-        Crafting items are now auto selected when entering a new crafting category
-        Added sound when zooming in and out the camera with the mouse scroll button.



This NFO File was rendered by NFOmation.net

----------------------------------------------
Release note – Patch 1.04
----------------------------------------------

----------------------------------------------
Multiplayer fixes for the patch:
----------------------------------------------

PVP:
- Improve stability on multiplayer maps.
- Fixed the crash when the player was planting explosives.
- Fixed several crashes.
- Fixed bug where user was unable to jump on certain surfaces.
- Fixed bug where players could become invisible.
- Fixed bug with 3D weapon images in Decoding menu.
- Fixed bug where weapons could disappear after completing objectives in Co-op.
- Fixed bug where users could get stuck in Loadout screen in Co-op.
- Removed “Reloading” shout after user shoots the bow.
- Parties will no longer be allowed to numerically unbalance games.
- Improved and fixed several issues with host migration.
- Connection degradation will now properly trigger a host migration.
- Fixed several bugs with Loadout menu.
- Fixed bug that could display a profile restriction message when trying to join a lobby.
- Fixed bug where users could get stuck in 3rd person in Custom games.
- Fixed bug with Flamethrower not doing any damage in certain circumstances.
- Fixed bug where “Player is on the way” tag could stick to downed players.
- Fixed bug where clients could remain on black screen if host left the game.
- Fixed bug where Fire Arrows did not do fire damage.
- Fixed bug where Long Distance Kill was not awarded.
- Fixed bug where Tag Assist was not awarded.
- Fixed bug where Killcam wasn’t shown in certain circumstances.
- Fixed bug where Survival Instinct was not cancelled properly.
- Fixed bug where Psych gas could get dropped in the wrong place.
- Fixed bug where Psych gas could affect players outside of the deployment area.
- Fixed bug where users could get stuck when killed by Poison gas.
- Fixed bug where other player’s footstep sounds sometimes did not play behind you.
- Fixed bug where sound could get muffled when being revived.
- Fixed bug where user could get de-synced if killed in mid-air

Map Editor:
- Added information for Player Map playlists.
- Improved available space for Player map names in lobby.
- Fixed bug where User made maps wasn’t downloaded properly in lobby.
- Fixed bug that made the user stuck when igniting Firestom nodes on certain map

----------------------------------------------
Single Player fixes for the patch:
----------------------------------------------

- Fixed the accessing bug for the camera and the throwing rocks.
- Users that have miss the Relic located in Dr. Earnhardt cave will have the relic recover.
- Fixed the bug with the weapon models staying on screen / stuck on the charatcer arm.
- The leaderboard is now updating correctly even after if the user is disconnecting/reconnecting the >>
ethernet cable.
- The objective is now properly updated after Jason burns the weed fields.
- New options the hide the HUD are now available in the option menu.
- Add support for downloadable content.
- Fixed the issue when the user was becoming invincible after failing mission 'Black Gold' several times.
- The Phonecall from Hurk (ULC missions) is no longer overlapping the brief of the 'Piece of the past' >>
mission.
- Fixed the issue when Sam was no longer in the jeep's turret after placing two bomb and being kill several >>
time in 'Black Gold' mission.
- Sam is no longer getting stuck when the user destroy an enemy car.

----------------------------------------------
Release note – Patch 1.03
----------------------------------------------

----------------------------------------------
General fixes for the patch:
----------------------------------------------

- Added Russian and Czech language support for Steam versions.
- Fixed issues for machines that have more than 32 cores.
- Fixed issues for activation keys bundled with ULC privileges. ULC content will now unlock during >>
activation.
- Improvements to playlists and rotation for User Made maps.

----------------------------------------------
Release note – Patch 1.02
----------------------------------------------

----------------------------------------------
Multiplayer fixes for the patch:
----------------------------------------------

PVP:
- Fixed some issues with user created maps when more than 8 players were playing them.
- Improved matchmaking for both Multiplayer and Co-op modes.
- Improved team balancing when playing in party.
- Fixed issues with Live balancing patch system.

Map Editor:
- Fix for the Map Editor crash at launch when the PC user contains language-specific characters.

----------------------------------------------
Single Player fixes for the patch:
----------------------------------------------

- Fixed issue where players fall through the world when not connected to the Ubisoft servers.
- Fixed the "View Leaderboard" and "Start Trial" buttons in the World Map.
- Improved stability when quitting to desktop.
- Fixed issue with leaderboards.

----------------------------------------------
Release note – PC patch 1.01
----------------------------------------------

----------------------------------------------
Multiplayer fixes for the patch:
----------------------------------------------

General:
-        Improved overall Multiplayer stability and performance.
-        Added SHOW TOP, SHOW YOU, PAGE UP and PAGE DOWN options in Leaderboards.
-        Fix the voice chat issue that would mute players by default.
-        Lobby chat can now be accessed when a controller is connected

Co-op:
-        Fixed graphical issues on loading screen hints.
-        Fixed the issue that would prevent maps from being displayed or randomized the first time a user enters >>
Public Co-op.
-        Health regeneration option no longer has inverted functionality.
-        "Flare gun" kills are no longer considered as Assist kills.

PVP:
-        Fixed ground texture resolution.
-        Grass surrounding fire spawns no longer remain red on Firestorm maps.

Map Editor:
-        Improved white objects thumbnails legibility.
-        Users can now start a private match in 1 player on user created maps.

----------------------------------------------
Single Player fixes for the patch:
----------------------------------------------

-        Improved game stability and performance.
-        Fixed issues with flickering on specific water textures.
-        Fixed small UI glitches related to different display resolutions.
-         “Weapon cache” mission: Mission Zone and Mission Marker no longer stays on mini-map and on screen >>
after mission completion.
-        Crafting items are now auto selected when entering a new crafting category
-        Added sound when zooming in and out the camera with the mouse scroll button.



This NFO File was rendered by NFOmation.net


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