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Zeno Clash 2 Version 1.01 Fixes: - New FOV option in the graphic settings menu where you can choose two FOV options: 'Default' or 'Wide'. >> If the wide settings are not of you're liking we're opening up the FOV values to be edited in the >> DefaultGame.ini (Note: This changes only the 'Wide' option). Here are the values of the wide FOV that can be custom-edited in the DefaultGame.ini [ZC2Game.ZC2Player] ;Regular FOV in the game closeCombatFOV=100 ;FOV when punching closeCombatClunchedFOV=90 ;FOV when you have a weapon in your hands farCombatFOV=100 ;Map FOV inventoryFOV=100 ;How much the FOV changes when running runFOV_Delta=5 ;FOV when grabbing an enemy grabFOV=90 ;FOV when deflect-grabbing an enemy deflectGrabFOV=80 ;All weapons have their custom aim FOVs. This number can be used to multiply the FOV values for guns. weaponMultFOV=1.1 - Fixed non-progression after saving the 2-headed chimera/baboon. - Fixed non-progression getting stuck in the prison. - Fixed Ally AI navigation bug. - Added resolution dependant font scale. - Removed radial blur from jogging speed. - Fixed Monster Combo Achievement. - Fixed voice chat bug. - Fixed multiple Deadra and Henae spawning in Coast fight. - Fixed Thiloc doors closing when re-entering level. - Fixed night music bug in first level. - Highlight for main menu 'Tutorial/Prologue'. - Increased Ally HP and reduced respawn time. - Fixed Titan position not correct for client. - Fixed sliding players when in pre-death position during coop. - Fixed talk icon over invisible characters. - Added quest arrow over chain-owner's head after defeating Oorsi. This NFO File was rendered by NFOmation.net
Zeno Clash 2 Version 1.01 Fixes: - New FOV option in the graphic settings menu where you can choose two FOV options: 'Default' or 'Wide'. >> If the wide settings are not of you're liking we're opening up the FOV values to be edited in the >> DefaultGame.ini (Note: This changes only the 'Wide' option). Here are the values of the wide FOV that can be custom-edited in the DefaultGame.ini [ZC2Game.ZC2Player] ;Regular FOV in the game closeCombatFOV=100 ;FOV when punching closeCombatClunchedFOV=90 ;FOV when you have a weapon in your hands farCombatFOV=100 ;Map FOV inventoryFOV=100 ;How much the FOV changes when running runFOV_Delta=5 ;FOV when grabbing an enemy grabFOV=90 ;FOV when deflect-grabbing an enemy deflectGrabFOV=80 ;All weapons have their custom aim FOVs. This number can be used to multiply the FOV values for guns. weaponMultFOV=1.1 - Fixed non-progression after saving the 2-headed chimera/baboon. - Fixed non-progression getting stuck in the prison. - Fixed Ally AI navigation bug. - Added resolution dependant font scale. - Removed radial blur from jogging speed. - Fixed Monster Combo Achievement. - Fixed voice chat bug. - Fixed multiple Deadra and Henae spawning in Coast fight. - Fixed Thiloc doors closing when re-entering level. - Fixed night music bug in first level. - Highlight for main menu 'Tutorial/Prologue'. - Increased Ally HP and reduced respawn time. - Fixed Titan position not correct for client. - Fixed sliding players when in pre-death position during coop. - Fixed talk icon over invisible characters. - Added quest arrow over chain-owner's head after defeating Oorsi. This NFO File was rendered by NFOmation.net