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*Please note, some of these changes have been implemented prior to 12/18/14. In-Game Updates: - Matchmaking improvements. - Connectivity improvements. - Removed skull HUD element from System Hack Scorestreak UI effect. - Adjusted the score value the System Hack Scorestreak. - Increased the timing between kills to count Multikills. - Addressed rare issue where CTF flag was not being returned immediately. - Fixed rare crash issue when switching profiles. - Adjusted the time limit expiration for Red Baron gear after challenge has been completed. - Fixed various out of map exploits. - Fixed Momentum mantle prompt overlapping with 2X indicator - Fixed issue with the ôTakingö icon overlapping the flag icons in Momentum Splitscreen. - Fixed issue with the Reinforcement icon overlapping HUD while playing in Splitscreen. - Added ôRELOADö, ôLOW AMMOö, and ôNO AMMOö HUD notifications on all Weapon Loot. - Fixed stretched weapon loot icon in Killcam feeds. - Fixed issue where 1st players progress in Exo Survival would be lost when signing into a >> Splitscreen local play. - Fixed Lynx ammo count issue. - Fixed Care Package trap module exploit. - Fixed threat indicator issue with friendly MDL projectiles and the Crossbow Bolts - Fixed Goliath pod down on planted bomb. - Fixed Goliath getting stuck issues. - Fixed Goliath players out of world exploit. - Fixed issue where the Ameli - Chicanery Elite variant would remain locked after permanent unlock via >> Prestige. - Fixed rare issue where MDL projectiles would not explode. - Fixed an exploit where the Minimap would be visible when you paused during a Killcam, Fixed issue where >> players being invited into a bonus playlist while the game is still installing, - which would cause a >> crash when loading Atlas Gorge. - Fixed issue when rapid supply package from a supply drop appear locked and expired. - Fixed rare visual affect issue when ADS with the Sniper, ACOG, Variable Zoom, and Ballistic scopes >> would not appear correctly. Security and Anti-Cheat Updates: - Updated Security features. - Multiple fixes for invalid player data, which allowed custom "super" classes. - Added offensive emblem policy message to emblem editor main page and save pop-up. - Added additional enforcement for offensive player-created emblems. Store Updates: - Polish and fan requested improvements. Emblem Updates: - General Emblem Editor polish and fan requested improvements. Including colors, layers, etc. - Added ability to set an emblem as your clan emblem. UI Updates: - Updated Playlist Menu. - Fixed issues with localization copy in the in-game store. - Updated sorting of Character Gear within Customization menu. - Fixed issues with invites between Multiplayer and Exo Survival modes that would exclude Splitscreen >> party leader is unable to invite anyone to their party. - Fixed issue where newly unlocked items were not showing up in the new items list. - Safe Area adjustments for Spectator HUD. - Added categories to Armory. (All Loot, Redeemable Loot, Time Limited Loot, and Permanent Loot) - Fixed issue where Armory Page Count displays incorrectly and added time remaining information for all >> Time Limited Loot Items. - Fixed an issue where the scoreboard on the after action report was not highlighting the active player. - Added indication of how many modules a Scorestreak can have based on playerÆs rank level. - Updated lobby status info for System Link games while in the firing range. - Fixed an issue where the ôCompletedö text would show up on locked calling cards, after scrolling over >> an unlocked/completed calling card. - Updated Multiplayer Main Menu to include Friends list option by default. - Updated Prestige menu flow experience and information displayed. - Added the ability to customize Scorestreaks within the Scorestreaks selection menu. Clan Updates: - Fixed an issue where Clan Wars Bonus XP was not being awarded. - Widened the Clan Invite Details window to accommodate long clan names. - Added warning message when transferring ownership of Clan. - Added Clan member position display label to the Clan Roster Challenge Updates: - Added new Supply Drop Daily Challenges. - Fixed Far Sightedö challenge requiring four long shot medals instead of the three to complete - Fixed an issue with the ôSuper Starö challenge, where it did not prompt the player that 6 or more people >> are needed to complete the challenge. - Fixed an issue with the ôCrushing Victoryö challenge where it would not track properly when there are >> less than 6 players in the match. Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants): - Bal27: damage reduced, max damage range decreased, recoil adjusted - HBRa3: max damage range decreased - ASM1: max damage range increased - MP11: max damage range increased - EM1: damage increased - EPM3: damage increased, ads time decreased - XMG: damage increased, lockdown mode increased - Ameli: damage increased - Pytaek: damage increased Scorestreak Updates: - Fixed an issue where the System Hack Graphic would remain on BroadcasterÆs Screen, even after system >> hack event was over. - Fixed issue with Care package drone delivery if System Hack is activated at beginning of delivery. - Fixed issue with not being able to kill care package drone. - Fixed issue where all medals earned while operating a Scorestreak would not appear on players screen. - Fixed rare issue of players losing the ability to activate Scorestreaks when killed while moving a turret. - Fixed an issue where the player could have his weapon dropped after returning from controlling a >> Scorestreak. - Fixed issue where player wouldnÆt be able to trigger game objects while using the ripped turret. - Fixed an issue with the Paladin where Friend or Foe overlay would remain on if you joined a Paladin >> Scorestreak and immediately exited Scorestreak. - Fixed issue where the player would get credited with assault drone challenges when they used a Map >> Based Scorestreak Broadcaster UI Updates: - Addressed rare issue with eSports Broadcaster HUD disappearing. - Added the bomb planting/defusing UI to the Broadcaster UI. - Adjusted scoreboard placement when viewing through Broadcaster. - Fixed issue where the bomb icon in the Broadcaster UI wouldnÆt disappear when the bomb carrier planted >> the bomb. - Fixed issue where the match summary in the After Action Report wouldnÆt update with Scoreboard for >> the broadcaster. - Updated HUD outlines for Broadcaster. - Fixed issue where Aim Down Sights overlays werenÆt being displayed for Sniper Scopes. - Removed player rank information from being displayed in the Fullscreen scoreboard and the overhead names. - Added objective information to the Broadcaster scoreboard. This information appears in the gray bar >> beneath the teamsÆ scores. - CODVision is now brighter and easier to see. Added Broadcaster HUD UI elements including active player >> info, in-game scoreboard/status, mini-map highlights player with satellite (Uplink), persistent weapon >> info, and objective information in First Person Mode. - Added functionality for broadcaster settings to be remembered between rounds. - Added a subtitle to the broadcaster scoreboard that displays the current HardpointÆs timer; or the >> current round number in Capture the Flag, Search & Destroy, and Uplink. - The primary timer in the broadcaster scoreboard is now yellow once the bomb has been planted. Will >> switch to red when timer reaches 10 seconds. eSports Settings Changes: - Search and Destroy Silent Plant = Enabled - Spectating POV = First Person Only - Battle Chatter = Disabled - Uplink Respawn Delay = 5 Seconds - Hardpoint Respawn Delay = 2.5 Seconds - Team Kill Penalty = None - Friendly Fire = Enabled - Explosive Delay = None Ranked Play Updates: - Addressed issue where players where dropping multiple divisions after a match in Ranked Play. - Addressed rare issue with wins counting as losses in Ranked Play. - Remove Join in Progress. - Turning on Skill Based Matchmaking. - Turning off friendly fire. - Fixed issue where the player wouldnÆt lose division points from abandoning the match by using the system >> close application option. - Initialize disconnect penalty as soon as the match starts. - Utilize latest eSports rule set: - Primary Weapons - All Specials - Secondary Weapons - All Launchers - Attachments - Tracker, Grenade Launcher, Akimbo - Wildcards - Bombardier - Exo Ability - Ping - Exo Launcher - Tracking Drone, Explosive Drone - Scorestreaks - UAV, Orbital Care Package, System Hack - Scorestreaks Modules - Bombing Run Care Package Upgrade, XS1 Goliath Recon, and All Support Modules. Game Mode Specific Updates (Note: Adjusted score amounts for various events and objective modes.) Search & Destroy: - Fixed rare Search & Destroy Killcam issue. - Added various Search & Destroy UI improvements. - Fixed the bug where the ôTarget Aö and ôTarget Bö in-world icons wouldnÆt disappear when >> the bomb was planted. - Capture the Flag: - Removed the text that duplicates the information presented by the flag icons. - Adjusted spawn logic in Capture the Flag to make it less likely for players to spawn near their own flag. - Added a timer that displays the time remaining until the flag automatically resets when >> the flag is on the ground. Uplink: - Added various Uplink UI improvements. - Added distance limitation to passing the Satellite Drone in Uplink. This prevents the players from >> passing it across the entire map. Also adjusted the required throw angle. - Fixed spawn points issue in uplink. Hardpoint: - Added various Hardpoint UI improvements. - Altered Spawn logic to prevent cluster spawning near the Hardpoint. - Fixed rare Hardpoint location disappearing issue in Private Match. - Adjusted so that the broadcaster will now see a ôDefendö icon appear on the HUD when >> the spectated player is standing in the Hardpoint. Momentum: - Changed the team scores to display a list of flags with the current state of the flags. - The objective bar now displays the current state of the contested flag, and displays >> a bar that illustrates the current capture progress. Map Specific Updates (Note: Many of the following updates apply to all maps, and are directly improved >> based on the findings of our security team and via community response to exploits.) - Fixed player out of world exploits throughout. - Fixed Aerial Assault Drone and Recon Drone out of world exploits throughout. - Fixed rare spectate cam issue. - Fixed rare Tactical Insertion exploit in Infected. - Fixed Warbird out-of-bounds exploit. - Fixed various clipping issues with the Goliath. Exo Survival Global Updates: - Fixed issues with the score number in the Exo survival after action report. - Fixed an issue where players would get ôShare Packageö medals using a partners Goliath Scorestreak. - Fixed automatic revive issues at the start of the next round This NFO File was rendered by NFOmation.net
*Please note, some of these changes have been implemented prior to 12/18/14. In-Game Updates: - Matchmaking improvements. - Connectivity improvements. - Removed skull HUD element from System Hack Scorestreak UI effect. - Adjusted the score value the System Hack Scorestreak. - Increased the timing between kills to count Multikills. - Addressed rare issue where CTF flag was not being returned immediately. - Fixed rare crash issue when switching profiles. - Adjusted the time limit expiration for Red Baron gear after challenge has been completed. - Fixed various out of map exploits. - Fixed Momentum mantle prompt overlapping with 2X indicator - Fixed issue with the Taking icon overlapping the flag icons in Momentum Splitscreen. - Fixed issue with the Reinforcement icon overlapping HUD while playing in Splitscreen. - Added RELOAD, LOW AMMO, and NO AMMO HUD notifications on all Weapon Loot. - Fixed stretched weapon loot icon in Killcam feeds. - Fixed issue where 1st players progress in Exo Survival would be lost when signing into a >> Splitscreen local play. - Fixed Lynx ammo count issue. - Fixed Care Package trap module exploit. - Fixed threat indicator issue with friendly MDL projectiles and the Crossbow Bolts - Fixed Goliath pod down on planted bomb. - Fixed Goliath getting stuck issues. - Fixed Goliath players out of world exploit. - Fixed issue where the Ameli - Chicanery Elite variant would remain locked after permanent unlock via >> Prestige. - Fixed rare issue where MDL projectiles would not explode. - Fixed an exploit where the Minimap would be visible when you paused during a Killcam, Fixed issue where >> players being invited into a bonus playlist while the game is still installing, - which would cause a >> crash when loading Atlas Gorge. - Fixed issue when rapid supply package from a supply drop appear locked and expired. - Fixed rare visual affect issue when ADS with the Sniper, ACOG, Variable Zoom, and Ballistic scopes >> would not appear correctly. Security and Anti-Cheat Updates: - Updated Security features. - Multiple fixes for invalid player data, which allowed custom "super" classes. - Added offensive emblem policy message to emblem editor main page and save pop-up. - Added additional enforcement for offensive player-created emblems. Store Updates: - Polish and fan requested improvements. Emblem Updates: - General Emblem Editor polish and fan requested improvements. Including colors, layers, etc. - Added ability to set an emblem as your clan emblem. UI Updates: - Updated Playlist Menu. - Fixed issues with localization copy in the in-game store. - Updated sorting of Character Gear within Customization menu. - Fixed issues with invites between Multiplayer and Exo Survival modes that would exclude Splitscreen >> party leader is unable to invite anyone to their party. - Fixed issue where newly unlocked items were not showing up in the new items list. - Safe Area adjustments for Spectator HUD. - Added categories to Armory. (All Loot, Redeemable Loot, Time Limited Loot, and Permanent Loot) - Fixed issue where Armory Page Count displays incorrectly and added time remaining information for all >> Time Limited Loot Items. - Fixed an issue where the scoreboard on the after action report was not highlighting the active player. - Added indication of how many modules a Scorestreak can have based on players rank level. - Updated lobby status info for System Link games while in the firing range. - Fixed an issue where the Completed text would show up on locked calling cards, after scrolling over >> an unlocked/completed calling card. - Updated Multiplayer Main Menu to include Friends list option by default. - Updated Prestige menu flow experience and information displayed. - Added the ability to customize Scorestreaks within the Scorestreaks selection menu. Clan Updates: - Fixed an issue where Clan Wars Bonus XP was not being awarded. - Widened the Clan Invite Details window to accommodate long clan names. - Added warning message when transferring ownership of Clan. - Added Clan member position display label to the Clan Roster Challenge Updates: - Added new Supply Drop Daily Challenges. - Fixed Far Sighted challenge requiring four long shot medals instead of the three to complete - Fixed an issue with the Super Star challenge, where it did not prompt the player that 6 or more people >> are needed to complete the challenge. - Fixed an issue with the Crushing Victory challenge where it would not track properly when there are >> less than 6 players in the match. Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants): - Bal27: damage reduced, max damage range decreased, recoil adjusted - HBRa3: max damage range decreased - ASM1: max damage range increased - MP11: max damage range increased - EM1: damage increased - EPM3: damage increased, ads time decreased - XMG: damage increased, lockdown mode increased - Ameli: damage increased - Pytaek: damage increased Scorestreak Updates: - Fixed an issue where the System Hack Graphic would remain on Broadcasters Screen, even after system >> hack event was over. - Fixed issue with Care package drone delivery if System Hack is activated at beginning of delivery. - Fixed issue with not being able to kill care package drone. - Fixed issue where all medals earned while operating a Scorestreak would not appear on players screen. - Fixed rare issue of players losing the ability to activate Scorestreaks when killed while moving a turret. - Fixed an issue where the player could have his weapon dropped after returning from controlling a >> Scorestreak. - Fixed issue where player wouldnt be able to trigger game objects while using the ripped turret. - Fixed an issue with the Paladin where Friend or Foe overlay would remain on if you joined a Paladin >> Scorestreak and immediately exited Scorestreak. - Fixed issue where the player would get credited with assault drone challenges when they used a Map >> Based Scorestreak Broadcaster UI Updates: - Addressed rare issue with eSports Broadcaster HUD disappearing. - Added the bomb planting/defusing UI to the Broadcaster UI. - Adjusted scoreboard placement when viewing through Broadcaster. - Fixed issue where the bomb icon in the Broadcaster UI wouldnt disappear when the bomb carrier planted >> the bomb. - Fixed issue where the match summary in the After Action Report wouldnt update with Scoreboard for >> the broadcaster. - Updated HUD outlines for Broadcaster. - Fixed issue where Aim Down Sights overlays werent being displayed for Sniper Scopes. - Removed player rank information from being displayed in the Fullscreen scoreboard and the overhead names. - Added objective information to the Broadcaster scoreboard. This information appears in the gray bar >> beneath the teams scores. - CODVision is now brighter and easier to see. Added Broadcaster HUD UI elements including active player >> info, in-game scoreboard/status, mini-map highlights player with satellite (Uplink), persistent weapon >> info, and objective information in First Person Mode. - Added functionality for broadcaster settings to be remembered between rounds. - Added a subtitle to the broadcaster scoreboard that displays the current Hardpoints timer; or the >> current round number in Capture the Flag, Search & Destroy, and Uplink. - The primary timer in the broadcaster scoreboard is now yellow once the bomb has been planted. Will >> switch to red when timer reaches 10 seconds. eSports Settings Changes: - Search and Destroy Silent Plant = Enabled - Spectating POV = First Person Only - Battle Chatter = Disabled - Uplink Respawn Delay = 5 Seconds - Hardpoint Respawn Delay = 2.5 Seconds - Team Kill Penalty = None - Friendly Fire = Enabled - Explosive Delay = None Ranked Play Updates: - Addressed issue where players where dropping multiple divisions after a match in Ranked Play. - Addressed rare issue with wins counting as losses in Ranked Play. - Remove Join in Progress. - Turning on Skill Based Matchmaking. - Turning off friendly fire. - Fixed issue where the player wouldnt lose division points from abandoning the match by using the system >> close application option. - Initialize disconnect penalty as soon as the match starts. - Utilize latest eSports rule set: - Primary Weapons - All Specials - Secondary Weapons - All Launchers - Attachments - Tracker, Grenade Launcher, Akimbo - Wildcards - Bombardier - Exo Ability - Ping - Exo Launcher - Tracking Drone, Explosive Drone - Scorestreaks - UAV, Orbital Care Package, System Hack - Scorestreaks Modules - Bombing Run Care Package Upgrade, XS1 Goliath Recon, and All Support Modules. Game Mode Specific Updates (Note: Adjusted score amounts for various events and objective modes.) Search & Destroy: - Fixed rare Search & Destroy Killcam issue. - Added various Search & Destroy UI improvements. - Fixed the bug where the Target A and Target B in-world icons wouldnt disappear when >> the bomb was planted. - Capture the Flag: - Removed the text that duplicates the information presented by the flag icons. - Adjusted spawn logic in Capture the Flag to make it less likely for players to spawn near their own flag. - Added a timer that displays the time remaining until the flag automatically resets when >> the flag is on the ground. Uplink: - Added various Uplink UI improvements. - Added distance limitation to passing the Satellite Drone in Uplink. This prevents the players from >> passing it across the entire map. Also adjusted the required throw angle. - Fixed spawn points issue in uplink. Hardpoint: - Added various Hardpoint UI improvements. - Altered Spawn logic to prevent cluster spawning near the Hardpoint. - Fixed rare Hardpoint location disappearing issue in Private Match. - Adjusted so that the broadcaster will now see a Defend icon appear on the HUD when >> the spectated player is standing in the Hardpoint. Momentum: - Changed the team scores to display a list of flags with the current state of the flags. - The objective bar now displays the current state of the contested flag, and displays >> a bar that illustrates the current capture progress. Map Specific Updates (Note: Many of the following updates apply to all maps, and are directly improved >> based on the findings of our security team and via community response to exploits.) - Fixed player out of world exploits throughout. - Fixed Aerial Assault Drone and Recon Drone out of world exploits throughout. - Fixed rare spectate cam issue. - Fixed rare Tactical Insertion exploit in Infected. - Fixed Warbird out-of-bounds exploit. - Fixed various clipping issues with the Goliath. Exo Survival Global Updates: - Fixed issues with the score number in the Exo survival after action report. - Fixed an issue where players would get Share Package medals using a partners Goliath Scorestreak. - Fixed automatic revive issues at the start of the next round This NFO File was rendered by NFOmation.net