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*Please note, some of these changes have been implemented prior to 12/18/14.

In-Game Updates:

- Matchmaking improvements.
- Connectivity improvements.
- Removed skull HUD element from System Hack Scorestreak UI effect.
- Adjusted the score value the System Hack Scorestreak.
- Increased the timing between kills to count Multikills.
- Addressed rare issue where CTF flag was not being returned immediately.
- Fixed rare crash issue when switching profiles.
- Adjusted the time limit expiration for Red Baron gear after challenge has been completed.
- Fixed various out of map exploits.
- Fixed Momentum mantle prompt overlapping with 2X indicator
- Fixed issue with the ôTakingö icon overlapping the flag icons in Momentum Splitscreen.
- Fixed issue with the Reinforcement icon overlapping HUD while playing in Splitscreen.
- Added ôRELOADö, ôLOW AMMOö, and ôNO AMMOö HUD notifications on all Weapon Loot.
- Fixed stretched weapon loot icon in Killcam feeds.
- Fixed issue where 1st players progress in Exo Survival would be lost when signing into a >>
Splitscreen local play.
- Fixed Lynx ammo count issue.
- Fixed Care Package trap module exploit.
- Fixed threat indicator issue with friendly MDL projectiles and the Crossbow Bolts
- Fixed Goliath pod down on planted bomb.
- Fixed Goliath getting stuck issues.
- Fixed Goliath players out of world exploit.
- Fixed issue where the Ameli - Chicanery Elite variant would remain locked after permanent unlock via >>
Prestige.
- Fixed rare issue where MDL projectiles would not explode.
- Fixed an exploit where the Minimap would be visible when you paused during a Killcam, Fixed issue where >>
players being invited into a bonus playlist while the game is still installing, - which would cause a >>
crash when loading Atlas Gorge.
- Fixed issue when rapid supply package from a supply drop appear locked and expired.
- Fixed rare visual affect issue when ADS with the Sniper, ACOG, Variable Zoom, and Ballistic scopes >>
would not appear correctly.

Security and Anti-Cheat Updates:

- Updated Security features.
- Multiple fixes for invalid player data, which allowed custom "super" classes.
- Added offensive emblem policy message to emblem editor main page and save pop-up.
- Added additional enforcement for offensive player-created emblems.

Store Updates:

- Polish and fan requested improvements.

Emblem Updates:

- General Emblem Editor polish and fan requested improvements. Including colors, layers, etc.
- Added ability to set an emblem as your clan emblem.

UI Updates:

- Updated Playlist Menu.
- Fixed issues with localization copy in the in-game store.
- Updated sorting of Character Gear within Customization menu.
- Fixed issues with invites between Multiplayer and Exo Survival modes that would exclude Splitscreen >>
party leader is unable to invite anyone to their party.
- Fixed issue where newly unlocked items were not showing up in the new items list.
- Safe Area adjustments for Spectator HUD.
- Added categories to Armory. (All Loot, Redeemable Loot, Time Limited Loot, and Permanent Loot)
- Fixed issue where Armory Page Count displays incorrectly and added time remaining information for all >>
Time Limited Loot Items.
- Fixed an issue where the scoreboard on the after action report was not highlighting the active player.
- Added indication of how many modules a Scorestreak can have based on playerÆs rank level.
- Updated lobby status info for System Link games while in the firing range.
- Fixed an issue where the ôCompletedö text would show up on locked calling cards, after scrolling over >>
an unlocked/completed calling card.
- Updated Multiplayer Main Menu to include Friends list option by default.
- Updated Prestige menu flow experience and information displayed.
- Added the ability to customize Scorestreaks within the Scorestreaks selection menu.

Clan Updates:

- Fixed an issue where Clan Wars Bonus XP was not being awarded.
- Widened the Clan Invite Details window to accommodate long clan names.
- Added warning message when transferring ownership of Clan.
- Added Clan member position display label to the Clan Roster

Challenge Updates:

- Added new Supply Drop Daily Challenges.
- Fixed Far Sightedö challenge requiring four long shot medals instead of the three to complete
- Fixed an issue with the ôSuper Starö challenge, where it did not prompt the player that 6 or more people >>
are needed to complete the challenge.
- Fixed an issue with the ôCrushing Victoryö challenge where it would not track properly when there are >>
less than 6 players in the match.

Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

- Bal27: damage reduced, max damage range decreased, recoil adjusted
- HBRa3: max damage range decreased
- ASM1: max damage range increased
- MP11: max damage range increased
- EM1: damage increased
- EPM3: damage increased, ads time decreased
- XMG: damage increased, lockdown mode increased
- Ameli: damage increased
- Pytaek: damage increased

Scorestreak Updates:

- Fixed an issue where the System Hack Graphic would remain on BroadcasterÆs Screen, even after system >>
hack event was over.
- Fixed issue with Care package drone delivery if System Hack is activated at beginning of delivery.
- Fixed issue with not being able to kill care package drone.
- Fixed issue where all medals earned while operating a Scorestreak would not appear on players screen.
- Fixed rare issue of players losing the ability to activate Scorestreaks when killed while moving a turret.
- Fixed an issue where the player could have his weapon dropped after returning from controlling a >>
Scorestreak.
- Fixed issue where player wouldnÆt be able to trigger game objects while using the ripped turret.
- Fixed an issue with the Paladin where Friend or Foe overlay would remain on if you joined a Paladin >>
Scorestreak and immediately exited Scorestreak.
- Fixed issue where the player would get credited with assault drone challenges when they used a Map >>
Based Scorestreak

Broadcaster UI Updates:

- Addressed rare issue with eSports Broadcaster HUD disappearing.
- Added the bomb planting/defusing UI to the Broadcaster UI.
- Adjusted scoreboard placement when viewing through Broadcaster.
- Fixed issue where the bomb icon in the Broadcaster UI wouldnÆt disappear when the bomb carrier planted >>
the bomb.
- Fixed issue where the match summary in the After Action Report wouldnÆt update with Scoreboard for >>
the broadcaster.
- Updated HUD outlines for Broadcaster.
- Fixed issue where Aim Down Sights overlays werenÆt being displayed for Sniper Scopes.
- Removed player rank information from being displayed in the Fullscreen scoreboard and the overhead names.
- Added objective information to the Broadcaster scoreboard. This information appears in the gray bar >>
beneath the teamsÆ scores.
- CODVision is now brighter and easier to see. Added Broadcaster HUD UI elements including active player >>
info, in-game scoreboard/status, mini-map highlights player with satellite (Uplink), persistent weapon >>
info, and objective information in First Person Mode.
- Added functionality for broadcaster settings to be remembered between rounds.
- Added a subtitle to the broadcaster scoreboard that displays the current HardpointÆs timer; or the >>
current round number in Capture the Flag, Search & Destroy, and Uplink.
- The primary timer in the broadcaster scoreboard is now yellow once the bomb has been planted. Will >>
switch to red when timer reaches 10 seconds.

eSports Settings Changes:

- Search and Destroy Silent Plant = Enabled
- Spectating POV = First Person Only
- Battle Chatter = Disabled
- Uplink Respawn Delay = 5 Seconds
- Hardpoint Respawn Delay = 2.5 Seconds
- Team Kill Penalty = None
- Friendly Fire = Enabled
- Explosive Delay = None

Ranked Play Updates:

- Addressed issue where players where dropping multiple divisions after a match in Ranked Play.
- Addressed rare issue with wins counting as losses in Ranked Play.
- Remove Join in Progress.
- Turning on Skill Based Matchmaking.
- Turning off friendly fire.
- Fixed issue where the player wouldnÆt lose division points from abandoning the match by using the system >>
close application option.
- Initialize disconnect penalty as soon as the match starts.
- Utilize latest eSports rule set:
- Primary Weapons - All Specials
- Secondary Weapons - All Launchers
- Attachments - Tracker, Grenade Launcher, Akimbo
- Wildcards - Bombardier
- Exo Ability - Ping
- Exo Launcher - Tracking Drone, Explosive Drone
- Scorestreaks - UAV, Orbital Care Package, System Hack
- Scorestreaks Modules - Bombing Run Care Package Upgrade, XS1 Goliath Recon, and All Support Modules.

Game Mode Specific Updates (Note: Adjusted score amounts for various events and objective modes.)

Search & Destroy:

- Fixed rare Search & Destroy Killcam issue.
-  Added various Search & Destroy UI improvements.
-  Fixed the bug where the ôTarget Aö and ôTarget Bö in-world icons wouldnÆt disappear when >>
the bomb was planted.
- Capture the Flag:
- Removed the text that duplicates the information presented by the flag icons.
- Adjusted spawn logic in Capture the Flag to make it less likely for players to spawn near their own flag.
-  Added a timer that displays the time remaining until the flag automatically resets when >>
the flag is on the ground.

Uplink:

-  Added various Uplink UI improvements.
- Added distance limitation to passing the Satellite Drone in Uplink. This prevents the players from >>
passing it across the entire map. Also adjusted the required throw angle.
- Fixed spawn points issue in uplink.

Hardpoint:

-  Added various Hardpoint UI improvements.
- Altered Spawn logic to prevent cluster spawning near the Hardpoint.
- Fixed rare Hardpoint location disappearing issue in Private Match.
-  Adjusted so that the broadcaster will now see a ôDefendö icon appear on the HUD when >>
the spectated player is standing in the Hardpoint.

Momentum:

-  Changed the team scores to display a list of flags with the current state of the flags.
-  The objective bar now displays the current state of the contested flag, and displays >>
a bar that illustrates the current capture progress.

Map Specific Updates (Note: Many of the following updates apply to all maps, and are directly improved >>
based on the findings of our security team and via community response to exploits.)

- Fixed player out of world exploits throughout. 
- Fixed Aerial Assault Drone and Recon Drone out of world exploits throughout.
- Fixed rare spectate cam issue.
- Fixed rare Tactical Insertion exploit in Infected.
- Fixed Warbird out-of-bounds exploit.
- Fixed various clipping issues with the Goliath.

Exo Survival Global Updates:

- Fixed issues with the score number in the Exo survival after action report.
- Fixed an issue where players would get ôShare Packageö medals using a partners Goliath Scorestreak.
- Fixed automatic revive issues at the start of the next round


This NFO File was rendered by NFOmation.net

*Please note, some of these changes have been implemented prior to 12/18/14.

In-Game Updates:

- Matchmaking improvements.
- Connectivity improvements.
- Removed skull HUD element from System Hack Scorestreak UI effect.
- Adjusted the score value the System Hack Scorestreak.
- Increased the timing between kills to count Multikills.
- Addressed rare issue where CTF flag was not being returned immediately.
- Fixed rare crash issue when switching profiles.
- Adjusted the time limit expiration for Red Baron gear after challenge has been completed.
- Fixed various out of map exploits.
- Fixed Momentum mantle prompt overlapping with 2X indicator
- Fixed issue with the “Taking” icon overlapping the flag icons in Momentum Splitscreen.
- Fixed issue with the Reinforcement icon overlapping HUD while playing in Splitscreen.
- Added “RELOAD”, “LOW AMMO”, and “NO AMMO” HUD notifications on all Weapon Loot.
- Fixed stretched weapon loot icon in Killcam feeds.
- Fixed issue where 1st players progress in Exo Survival would be lost when signing into a >>
Splitscreen local play.
- Fixed Lynx ammo count issue.
- Fixed Care Package trap module exploit.
- Fixed threat indicator issue with friendly MDL projectiles and the Crossbow Bolts
- Fixed Goliath pod down on planted bomb.
- Fixed Goliath getting stuck issues.
- Fixed Goliath players out of world exploit.
- Fixed issue where the Ameli - Chicanery Elite variant would remain locked after permanent unlock via >>
Prestige.
- Fixed rare issue where MDL projectiles would not explode.
- Fixed an exploit where the Minimap would be visible when you paused during a Killcam, Fixed issue where >>
players being invited into a bonus playlist while the game is still installing, - which would cause a >>
crash when loading Atlas Gorge.
- Fixed issue when rapid supply package from a supply drop appear locked and expired.
- Fixed rare visual affect issue when ADS with the Sniper, ACOG, Variable Zoom, and Ballistic scopes >>
would not appear correctly.

Security and Anti-Cheat Updates:

- Updated Security features.
- Multiple fixes for invalid player data, which allowed custom "super" classes.
- Added offensive emblem policy message to emblem editor main page and save pop-up.
- Added additional enforcement for offensive player-created emblems.

Store Updates:

- Polish and fan requested improvements.

Emblem Updates:

- General Emblem Editor polish and fan requested improvements. Including colors, layers, etc.
- Added ability to set an emblem as your clan emblem.

UI Updates:

- Updated Playlist Menu.
- Fixed issues with localization copy in the in-game store.
- Updated sorting of Character Gear within Customization menu.
- Fixed issues with invites between Multiplayer and Exo Survival modes that would exclude Splitscreen >>
party leader is unable to invite anyone to their party.
- Fixed issue where newly unlocked items were not showing up in the new items list.
- Safe Area adjustments for Spectator HUD.
- Added categories to Armory. (All Loot, Redeemable Loot, Time Limited Loot, and Permanent Loot)
- Fixed issue where Armory Page Count displays incorrectly and added time remaining information for all >>
Time Limited Loot Items.
- Fixed an issue where the scoreboard on the after action report was not highlighting the active player.
- Added indication of how many modules a Scorestreak can have based on player’s rank level.
- Updated lobby status info for System Link games while in the firing range.
- Fixed an issue where the “Completed” text would show up on locked calling cards, after scrolling over >>
an unlocked/completed calling card.
- Updated Multiplayer Main Menu to include Friends list option by default.
- Updated Prestige menu flow experience and information displayed.
- Added the ability to customize Scorestreaks within the Scorestreaks selection menu.

Clan Updates:

- Fixed an issue where Clan Wars Bonus XP was not being awarded.
- Widened the Clan Invite Details window to accommodate long clan names.
- Added warning message when transferring ownership of Clan.
- Added Clan member position display label to the Clan Roster

Challenge Updates:

- Added new Supply Drop Daily Challenges.
- Fixed Far Sighted” challenge requiring four long shot medals instead of the three to complete
- Fixed an issue with the “Super Star” challenge, where it did not prompt the player that 6 or more people >>
are needed to complete the challenge.
- Fixed an issue with the “Crushing Victory” challenge where it would not track properly when there are >>
less than 6 players in the match.

Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

- Bal27: damage reduced, max damage range decreased, recoil adjusted
- HBRa3: max damage range decreased
- ASM1: max damage range increased
- MP11: max damage range increased
- EM1: damage increased
- EPM3: damage increased, ads time decreased
- XMG: damage increased, lockdown mode increased
- Ameli: damage increased
- Pytaek: damage increased

Scorestreak Updates:

- Fixed an issue where the System Hack Graphic would remain on Broadcaster’s Screen, even after system >>
hack event was over.
- Fixed issue with Care package drone delivery if System Hack is activated at beginning of delivery.
- Fixed issue with not being able to kill care package drone.
- Fixed issue where all medals earned while operating a Scorestreak would not appear on players screen.
- Fixed rare issue of players losing the ability to activate Scorestreaks when killed while moving a turret.
- Fixed an issue where the player could have his weapon dropped after returning from controlling a >>
Scorestreak.
- Fixed issue where player wouldn’t be able to trigger game objects while using the ripped turret.
- Fixed an issue with the Paladin where Friend or Foe overlay would remain on if you joined a Paladin >>
Scorestreak and immediately exited Scorestreak.
- Fixed issue where the player would get credited with assault drone challenges when they used a Map >>
Based Scorestreak

Broadcaster UI Updates:

- Addressed rare issue with eSports Broadcaster HUD disappearing.
- Added the bomb planting/defusing UI to the Broadcaster UI.
- Adjusted scoreboard placement when viewing through Broadcaster.
- Fixed issue where the bomb icon in the Broadcaster UI wouldn’t disappear when the bomb carrier planted >>
the bomb.
- Fixed issue where the match summary in the After Action Report wouldn’t update with Scoreboard for >>
the broadcaster.
- Updated HUD outlines for Broadcaster.
- Fixed issue where Aim Down Sights overlays weren’t being displayed for Sniper Scopes.
- Removed player rank information from being displayed in the Fullscreen scoreboard and the overhead names.
- Added objective information to the Broadcaster scoreboard. This information appears in the gray bar >>
beneath the teams’ scores.
- CODVision is now brighter and easier to see. Added Broadcaster HUD UI elements including active player >>
info, in-game scoreboard/status, mini-map highlights player with satellite (Uplink), persistent weapon >>
info, and objective information in First Person Mode.
- Added functionality for broadcaster settings to be remembered between rounds.
- Added a subtitle to the broadcaster scoreboard that displays the current Hardpoint’s timer; or the >>
current round number in Capture the Flag, Search & Destroy, and Uplink.
- The primary timer in the broadcaster scoreboard is now yellow once the bomb has been planted. Will >>
switch to red when timer reaches 10 seconds.

eSports Settings Changes:

- Search and Destroy Silent Plant = Enabled
- Spectating POV = First Person Only
- Battle Chatter = Disabled
- Uplink Respawn Delay = 5 Seconds
- Hardpoint Respawn Delay = 2.5 Seconds
- Team Kill Penalty = None
- Friendly Fire = Enabled
- Explosive Delay = None

Ranked Play Updates:

- Addressed issue where players where dropping multiple divisions after a match in Ranked Play.
- Addressed rare issue with wins counting as losses in Ranked Play.
- Remove Join in Progress.
- Turning on Skill Based Matchmaking.
- Turning off friendly fire.
- Fixed issue where the player wouldn’t lose division points from abandoning the match by using the system >>
close application option.
- Initialize disconnect penalty as soon as the match starts.
- Utilize latest eSports rule set:
- Primary Weapons - All Specials
- Secondary Weapons - All Launchers
- Attachments - Tracker, Grenade Launcher, Akimbo
- Wildcards - Bombardier
- Exo Ability - Ping
- Exo Launcher - Tracking Drone, Explosive Drone
- Scorestreaks - UAV, Orbital Care Package, System Hack
- Scorestreaks Modules - Bombing Run Care Package Upgrade, XS1 Goliath Recon, and All Support Modules.

Game Mode Specific Updates (Note: Adjusted score amounts for various events and objective modes.)

Search & Destroy:

- Fixed rare Search & Destroy Killcam issue.
-  Added various Search & Destroy UI improvements.
-  Fixed the bug where the “Target A” and “Target B” in-world icons wouldn’t disappear when >>
the bomb was planted.
- Capture the Flag:
- Removed the text that duplicates the information presented by the flag icons.
- Adjusted spawn logic in Capture the Flag to make it less likely for players to spawn near their own flag.
-  Added a timer that displays the time remaining until the flag automatically resets when >>
the flag is on the ground.

Uplink:

-  Added various Uplink UI improvements.
- Added distance limitation to passing the Satellite Drone in Uplink. This prevents the players from >>
passing it across the entire map. Also adjusted the required throw angle.
- Fixed spawn points issue in uplink.

Hardpoint:

-  Added various Hardpoint UI improvements.
- Altered Spawn logic to prevent cluster spawning near the Hardpoint.
- Fixed rare Hardpoint location disappearing issue in Private Match.
-  Adjusted so that the broadcaster will now see a “Defend” icon appear on the HUD when >>
the spectated player is standing in the Hardpoint.

Momentum:

-  Changed the team scores to display a list of flags with the current state of the flags.
-  The objective bar now displays the current state of the contested flag, and displays >>
a bar that illustrates the current capture progress.

Map Specific Updates (Note: Many of the following updates apply to all maps, and are directly improved >>
based on the findings of our security team and via community response to exploits.)

- Fixed player out of world exploits throughout. 
- Fixed Aerial Assault Drone and Recon Drone out of world exploits throughout.
- Fixed rare spectate cam issue.
- Fixed rare Tactical Insertion exploit in Infected.
- Fixed Warbird out-of-bounds exploit.
- Fixed various clipping issues with the Goliath.

Exo Survival Global Updates:

- Fixed issues with the score number in the Exo survival after action report.
- Fixed an issue where players would get “Share Package” medals using a partners Goliath Scorestreak.
- Fixed automatic revive issues at the start of the next round


This NFO File was rendered by NFOmation.net


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