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Zieg Heil

Linkedin.Learning.Interaction.Design.Interface-ZH

     Title: Interaction Design: Interface
 Publisher: Linkedin.Learning
      Size: 171M (178969445 B)
     Files: 4F
      Date: 03/21/2020

  Course #: Linkedin.Learning
      Type: N/A
 Published: March 19, 2020
  Modified: N/A
       URL: www.linkedin.com/learning/interaction-design-interface
    Author: Diane Cronenwett
  Duration: N/A
     Skill: N/A
 Exer/Code: [ ]

Installation:
Unpack that shit, run that shit

Of course we know its sieg heil, thats how fucking rebelious we are!

Description:
The user interface is a visual display of the underlying
computer system and the point of interaction for all users. To
increase the productΓÇÖs usability, the appearance and
behaviors should be well understood, easy to learn, and
pleasing to use. The lessons in this course teach the proper role of
color, type, iconography, illustrations, and
micro-interactions when building an interface for any system.
Instructor Diane Cronenwett reviews visual principles such as
grouping and hierarchy, explains how and when to use
iconography, discusses the importance and impact of color, and
shows how to take designs further with illustration and
animation. Plus, learn how important usability
considerations such as legibility and accessibility should guide
your design choices.



This NFO File was rendered by NFOmation.net

Zieg Heil

Linkedin.Learning.Interaction.Design.Interface-ZH

     Title: Interaction Design: Interface
 Publisher: Linkedin.Learning
      Size: 171M (178969445 B)
     Files: 4F
      Date: 03/21/2020

  Course #: Linkedin.Learning
      Type: N/A
 Published: March 19, 2020
  Modified: N/A
       URL: www.linkedin.com/learning/interaction-design-interface
    Author: Diane Cronenwett
  Duration: N/A
     Skill: N/A
 Exer/Code: [ ]

Installation:
Unpack that shit, run that shit

Of course we know its sieg heil, thats how fucking rebelious we are!

Description:
The user interface is a visual display of the underlying
computer system and the point of interaction for all users. To
increase the product’s usability, the appearance and
behaviors should be well understood, easy to learn, and
pleasing to use. The lessons in this course teach the proper role of
color, type, iconography, illustrations, and
micro-interactions when building an interface for any system.
Instructor Diane Cronenwett reviews visual principles such as
grouping and hierarchy, explains how and when to use
iconography, discusses the importance and impact of color, and
shows how to take designs further with illustration and
animation. Plus, learn how important usability
considerations such as legibility and accessibility should guide
your design choices.



This NFO File was rendered by NFOmation.net


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