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Zieg Heil Linkedin.Learning.Interaction.Design.Interface-ZH Title: Interaction Design: Interface Publisher: Linkedin.Learning Size: 171M (178969445 B) Files: 4F Date: 03/21/2020 Course #: Linkedin.Learning Type: N/A Published: March 19, 2020 Modified: N/A URL: www.linkedin.com/learning/interaction-design-interface Author: Diane Cronenwett Duration: N/A Skill: N/A Exer/Code: [ ] Installation: Unpack that shit, run that shit Of course we know its sieg heil, thats how fucking rebelious we are! Description: The user interface is a visual display of the underlying computer system and the point of interaction for all users. To increase the productΓÇÖs usability, the appearance and behaviors should be well understood, easy to learn, and pleasing to use. The lessons in this course teach the proper role of color, type, iconography, illustrations, and micro-interactions when building an interface for any system. Instructor Diane Cronenwett reviews visual principles such as grouping and hierarchy, explains how and when to use iconography, discusses the importance and impact of color, and shows how to take designs further with illustration and animation. Plus, learn how important usability considerations such as legibility and accessibility should guide your design choices. This NFO File was rendered by NFOmation.net
Zieg Heil Linkedin.Learning.Interaction.Design.Interface-ZH Title: Interaction Design: Interface Publisher: Linkedin.Learning Size: 171M (178969445 B) Files: 4F Date: 03/21/2020 Course #: Linkedin.Learning Type: N/A Published: March 19, 2020 Modified: N/A URL: www.linkedin.com/learning/interaction-design-interface Author: Diane Cronenwett Duration: N/A Skill: N/A Exer/Code: [ ] Installation: Unpack that shit, run that shit Of course we know its sieg heil, thats how fucking rebelious we are! Description: The user interface is a visual display of the underlying computer system and the point of interaction for all users. To increase the productâs usability, the appearance and behaviors should be well understood, easy to learn, and pleasing to use. The lessons in this course teach the proper role of color, type, iconography, illustrations, and micro-interactions when building an interface for any system. Instructor Diane Cronenwett reviews visual principles such as grouping and hierarchy, explains how and when to use iconography, discusses the importance and impact of color, and shows how to take designs further with illustration and animation. Plus, learn how important usability considerations such as legibility and accessibility should guide your design choices. This NFO File was rendered by NFOmation.net